A Sound of Thunder

Apr 20, 2009 08:17

I'll admit it, I'm fond of the "alternate universe" trope. Fond enough of it that I decided to end my college Champions game by liberally borrowing from Champions in 3-D (the dimension-hopping supplement), and having the PCs wind up discovering that saving multiple realities was their purpose from the beginning... and also a handy rationalization ( Read more... )

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eurika April 20 2009, 21:28:30 UTC
totally off topic, but do recall in college when you were doing metal and torch work? Can you direct me to a website which outlines how to do what you were doing as I would like to move in that direction and information and help would be appreciated. thanks!

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eskemp April 20 2009, 21:35:43 UTC
Haven't the faintest, sorry. It's not a skill I ever used afterwards, so I'd just be Googling aimlessly, same as you.

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eolirin April 24 2009, 07:39:52 UTC
Well, as you say, with infinite universes, those worlds do exist, and whether a character comes across something that can exist is based on plot logic, not statistics. And as we all know, plot logic states that the good guys are always in the right place at the right time. So it would follow that they will always be exactly where you want them to be regardless of how improbable it is for them to be there!

More seriously, that level of ridiculous synchronicity is handwaved because it's always handwaved whenever there's a coincidence, no matter how minor or major.

And there're plot ideas in there too, if you go at it in a very deconstructionist way. Certainly a story about characters being genre savvy and realizing that the universe works under plot logic and that they're the good (or bad) guys could be really interesting (and probably hilarious). It's especially good if you can find internal inconsistencies in plot logic for the villains to play with!

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