I had these lounging in my game for some time, but only just now had the time to make previews. Or rather, half-assed screenshots. Just some unimaginative retexturing today - ten colours each, binned/linked and compressorized. Credits to Nouk for the textures I edited and to Anto for the meshes (love your work
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to eosophobia_x & [info]6akalaka1
I have to say that the first hair is super-extra poly xD but curls need more polys than straight hairmeshes, sorry for that. I can't tell you the poly because I'm not on my computer (summer holidays), but it has a high-high poly count :(
although, I dunno why people are scared about the polys xD I think people do not have Windows92 at the computer and old hardware, I think new computers allow that meshes (at least mine xD)
Yuxi, You can include the meshes in the rar files, (the meshes, not the mesh hahahaha, yes, 4 files, I'm very lazy to make one file, it's easier for linking the recolors), I don't mind that
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And, btw, the "curls require more polys" excuse is not good in your case, because the "paris hilton" style barely have any curls and it's still quite a high-poly mesh.
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Yes, I have to say that most of my meshes have the polycount quite high
I usually made them arround 8000-10000 V
But +15000 it's the High Poly for me LOL
Yes... my meshes are not okay for slow computers, I know...
Well, now I'm doing 2 versions of the meshes, like the side long hair
One with normal quality (arround 6000V) and the other in high quality (9000) so then, people can choose the one they want...
With the last one I could't do, because I'm not at home with my NASA computer hahahaha I'm in an old one, at my beach house... so here I can't do many things with the meshes...
Well, sorry xD
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Oh, and thank you for letting me include the meshes! I wasn't sure about your wishes on that, so I just ended up linking to them. Enjoy your holidays!
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