PLAYER
✧ NAME: Simone
✧ LJ USERNAME:
ration ✧ CONTACT: AIM: BluePeterLadyboy
EMAIL: simmichan@gmail.com
PLURK:
FiremanSam ✧ CURRENT MUSE LIST: Terrance Ward @ John Mitchell
CHARACTER
✧ NAME: Eames
✧ SERIES: Inception
✧ HISTORY: Eames is quite possibly given the least amount of backstory in the movie (which isn't really saying much. All of the main cast, save perhaps for Cobb, is given almost no known history,) what is known about him up until the start of the film can be summed up fairly easily.
Eames has been an extractor for some time, it's never stated if he ever had his own "team" (the "we tried it" in relation to inception implies a team of sorts, but it could also just be a throwaway reference to whoever he was working with at the time,) but by the start of Inception he does appear to be working a little more freelance. Certainly he's been doing so for long enough that Cobb seemed sure that he could hut Eames down and proposition him on the spot. It's also implied that he has worked with Cobb a few times in the past. Enough that Cobb again knew that Eames was the man for this job straight off the bat. (Also that Arthur seemed less than enthused about the prospect of working with him.) There is a degree of longevity implied in their working relationship, though not necessarily frequency. The "you're still working with that stick in the mud?" In reference to Arthur definitely does show that he's familiar enough with their methods and approach to work, it has been a while since the last time.
Eames is found during the movie in Mombasa, failing at gambling (and likely forging a bit here and there? Given Cobb's comment on his handwriting,) when Cobb comes to proposition him for the job. He seems to have been there a while, given his familiarity with the local dream scene. He also introduces Cobb to Yusuf, a chemist who creates the superpowerful sedative they need to incept Fischer.
AND THEN FROM THERE the
main plot happens, which can be summed up more accurately and succinctly than wikipedia than by me.
✧ TIMELINE: After they (save Cobb and Saito) wake up on the first layer of the dream.
✧ PERSONALITY: Eames is someone renowned for his imagination. He is a definite go-to guy for the ideas and theories that you may well need but would probably never think of yourself. This is his biggest asset as an extractor (not to take away from any of his actual skills outside being a massive child, of course.)
The dreamspace, in this regard, is sort of his playground. Relating to himself, at least. It's given him his ability as a forger (he'd likely be a slightly terrifying architect, really.) This also ties into some key powers of observation. To further and effectively use this ability without getting sussed out, Eames has to be able to observe people and pick out the little details in their personalities in quite a short time. Even figuring out all the little details in their motivations and their interactions. There is definitely a degree of personal curiosity about people and their minds at work here to make him a good forger, he's definitely far more interested in the idea of making an inception work than the potential payoff should they manage to pull it off. His main gripe about pulling out of the job early is that he wanted to see what Fischer's mind would fill in the vault with.
It can be easy to see Eames as having a fairly antagonistic personality, but for the most part he's actually quite pleasant and personable. It seems more that antagonism is how he reacts to animosity in other people. Rather than get embroiled in bitter sniping matches and such, he prefers to react with light sarcasm and small pushes. That's not to say he's above being a massive jerkbutt, because he most assuredly is not, he just prefers to go about it in a more jovial manner.
He does not, however, ever let his feelings on people interfere with his work. He's well aware of the benefits and shortcomings people bring to the table and works with and around that. He's quite derisive of Saito's involvement in the plan ("there's no room for tourists on a job like this"), feeling that they'd be slowed down by having him along.
In terms of his work, he does have something of a playful manner, but he is nothing short of a professional, and in that regard he is someone who can be pretty fucking handy to know. Eames has a keen sense of preservation tucked away in there too. When the threat of limbo is made apparent, he decides that sitting it out until they wake up is what he's going to do. He only agrees to keep on with plan is the safest option. When Ariadne and Cobb go after Fischer in limbo, he also states flatly that he won't stick around if they're not back for the kick. His personal safety is paramount for him all over the movie.
✧ ABILITIES/POWERS:His most marketable skill in canon is his ability as a forger. In a dream, he has the ability to take on the appearance and mannerisms of just about anyone in order to fool the dreamer. (And just about anyone else involved who doesn't know beforehand who he's going to be.
Outside this he has some more "normal" skills. Not powers, of course, but he's not a bad pickpocket, for instance. He also does have a handy bit of gun training on him - he never whips out any weapons outside of a dream, but it's evident within the dreams by the fact that no matter what, he is always observing basic gun safety and handling techniques. Even despite the fact that within a dream you can get away with a lot of shit that you really wouldn't in the real world.
✧ TIME OF ARRIVAL: Day
✧ MASK DESIGN:
this slightly worrying thing ✧ PLACE OF SOLACE: N/A
SAMPLES
✧ FIRST PERSON: [There's some silence from Eames for a moment or two before he speaks. More for dramatic effect than anything else, one has to give the proper performance in these situations, after all. When he speaks, he sounds mostly amused - though there's a touch of well-hidden annoyance and anger in there, if you have the ear to pick it out.]
Well now, this is interesting, isn't it? I do hope you have a little more than a city-wide masquerade in mind-- Nice mask, by the way. I did briefly consider exclaiming that you have no idea who you're dealing with - as one is wont to do in these situations - but clearly you have at least some idea of who I am, which is rather impressive in itself. Well done.
I do have to ask what exactly you were thinking when you conceived this idea. Contrary to what the proverbs would have you believing, stealing from a thief is no easy task. I speak from experience here, the trouble is probably worth a fair bit more than whatever pay you're getting for this.
[he trails off into another pause, maybe they have an absurdly high level of patience or maybe they're just trying to delude him into thinking they're listening. For whatever reason, the lack of interjections makes it pretty clear that trying to goad a response won't be so easy and he frowns]
[...] Well. I suppose I'll go break in this lovely new mask then, shall I?
✧ THIRD PERSON:Eames was, as a rule, generally quite good at avoiding trouble. This could seem a little unlikely to the casual observer, but he was painfully aware of the propensity people with his kind of personality and people in his line of work had for getting themselves in all manner of perilous situations. It only made sense to put in that little bit of effort to keep himself out of excessive amounts of danger.
And now the extractor was being extracted. It would almost be funny if he wasn't so annoyed with the situation. He was sure he kept out of the spotlight and looked over his shoulder enough that tracking him down - or even more to the point, getting into his dreams - should have been a difficult task for even the best in the business. Disregarding the fact that he was pretty sure that he was on good enough terms with all the bests out there that this should probably feel like some kind of betrayal. Whoever it was could say goodbye to any chances of enlisting a decent forger any time soon. Though-- He didn't recognise the methodology of whoever was behind this mess. (Which made him immediately rule out Cobb. The best he may be, but between him and Arthur, Eames wasn't quite sure they could come up with a new approach if their lives depended on it.)
Maybe the inception had failed and Fischer Jr. had enlisted some hotshots to take care of matters. Find out what the lot of them were doing running around his head, maybe. Wouldn't that be an interesting turn of events?
That 'maybe' brought about a strong sense of uncertainty about this whole affair that filtered out into a quiet feeling of urgency. Panic. He had no recollection of what had happened between waking up on the first level of that dream and waking up here. There was a vague memory of swimming to the riverbank with Fischer - still in guise as Brown - and then... nothing.
He'd not had any plans to visit limbo before, but there was suddenly a very real chance that his plans had been circumvented by someone's inability to play their part correctly.
Fantastic.
He supposed maybe, maybe, he should endeavour to find out if anyone else was down here. But that was far easier said than done. Infinite unconstructed space and whatever Cobb had left down here however long ago, he could very well lose himself down here before he even caught a glimpse of another real person.
Still, he decided, it was worth few hours looking if it meant maybe getting to punch Cobb in the face for this whole hamfisted operation.