A delightful
NPR story today (now yesterday) on mathematical models of zombie attacks (although hardly the only news story about this). It conveyed a sense of fun in doing mathematics that somehow isn't conveyed by... well, stories about mathematics that seems more "serious." Other amusing observations include that Mathcamp is apparently not the
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Anyway, I did try bringing some applied math stuff in, but nonlinear coupled differential equations [I assume this is a predator-prey model... just a tic....I see, a little more complicated than that] do require quite a bit of mathematical machinery to do right.
That said, we could set it up to do numerical simulations, and see if they can figure what's happening, depending on initial conditions and parameter space.
Ah, I see they've got code even. Have they done a mathematica demo of this?
http://demonstrations.wolfram.com/
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Applied math has been picking up at camp lately. Miranda did some last year, and there's been more analysis, too. This could be feasible. Not that I know much about nonlinear coupled differential equations either. :)
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ODEs/PDEs can be taught at a very conceptual level, but it's hard to do too much without some of the other calculus/linear algebra machinery. Can give a taste, though.
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Although I think over 60% of camp this year had linear algebra (at least, up to the point of, say, eigenvectors) and an equal number have calculus.
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An intrepid group of campers decided to solve this problem by running a LARP of their own, which they called Death Until We Die. We all got (very impressive) character backgrounds, which were really funny (I, for example, played the role of Dr. Lucky), and then we basically went in and everybody tried to kill everybody else. It was total chaos; once you died, you became a zombie seeking brains, and the game slowly became overrun with zombies. It had something like 50 players, and it used the combat system from Whirlwind so that players could get used to it ( ... )
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