I just concluded a long-running fantasy campaign where the player characters had to challenge the Winter Queen, a powerful trollwife who was using her magic to bring long-lasting winter to the world. So this has a certain resonance for me. But I don't think I'm going to run another apocalyptic campaign any time soon. And while I've looked at Savage Worlds, it's not a game system I urgently want to take out for a shakedown cruise, so I don't feel strongly motivated to acquire the game mechanical parts. The atlas by itself might be aesthetically appealing . . .
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