Finders, by Melissa Scott
A trio of xenoarchaeologists explores space ruins, pursued
by space-Belloq. The personal dynamics were more
interesting than the plot, and it was enjoyable enough to
finish but not standout enough to say much more about.
Three and a half stars.
The Raven Tower by Ann Leckie
This is very "fantasy Hamlet", down to the body count. I
liked this quite a lot, and the convergence of the
flashback backstory and the current events is handled very
nicely. The god mechanic is awesome. I was not sure what
I thought about the ending, but then, Hamlet, so
nobody's all that happy (like the ending of Game of
Thrones.) Also, a trans character for whom it isn't a
plot. Here is a bit that deals with both the god
mechanic and the Hamlet homage, and of course I like it
because it's talking about stories. :
Stories can be risky for someone like me. What I say
must be true, or it will be made true, and if it cannot be
made true---if I don't have the power, or if what I have
said is an impossibility---then I will pay the price. I
might more or less safely say, "Once there was a man who
rode home to attend his father's funeral and claim his
inheritance, but matters were not as he expected them to
be." I do not doubt such a thing has happened more than
once in all the time there have been fathers to die and
sons to succeed them. But to go any further, I must supply
more details---the specific actions of specific people,
and their specific consequences---and there I might
blunder, all unknowing, into untruth. It's safer for me to
speak of what I know. Or to speak only in the safest of
generalities. Or else to say plainly at the beginning,
"Here is a story I have heard," placing the burden of
truth or not on the teller whose words I am merely
accurately reporting.
Five
stars.
Middlegame (by Seanan McGuire)
So, Seanan McGuire, to me, has a fairly recognizable
voice. I usually like her reasonably well, plus or minus
a lot depending on the series and how far in it is. Mira
Grant (same person, different pen name, author of the
Feed series) has a very different voice. And
Middlegame has yet another voice, and one that I
like a lot. The genre feels more like Good Omens
or The Library at Mount Char, and nobody is trying
to categorize anything (fairy tales or cryptids or
fey or whatever), so the worldbuilding unfolds narratively
rather than expositionally. The alchemical conspiracy
seems to work more as the direction of being the villains
demands, but it's all about the relationship between the
two main characters as they grow up and grow into their
powers and their plot, so I didn't really mind the
villains not being totally clear. I made a note of this
bit, musing about a fire that happens along on the way to
saving/destroying the world.
At least six students died in the
blaze---maybe more, depending on what the firefighters
found, depending on whether someone had fallen asleep
in an empty classroom or gone looking for a private
place to sit and study---and each of them had friends,
family, a whole world of their own. Those worlds are
over now. The world keeps ending, every minute of
every day, and nothing is going to make that
stop. Nothing can ever, ever make that
stop.
The Essex Serpent (by Sarah Perry)
When I read the plot description - an independent-minded
female naturalist pokes around Essex to investigate rumors
of the Essex Serpent, a possibly-imaginary Loch Ness
river-beastie, I was expecting something
more... adventury? There's a bit of romance, and some
turn of the past century progressivism, and a lot of
really lovely lyrical descriptions of the countryside:
Autumn's kind to Aldwinter: thick sun
aslant on the common forgives a multitude of sins. The dog
roses have gone over to crimson hips, and children stain
their hands green breaking walnuts open. Skeins of geese
unravel over the estuary, and cobwebs dress the gorse in
silk.
For all that, things aren't as they ought to
be. World's End sinks into the marsh and there's
fungus growing in the empty grate. The quay is quiet:
better to risk a lean winter than set sail on polluted
waters. Rumors come from Point Clear and St. Osyth,
from Wivenhoe and Brightlingsea: the beast in the
Blackwater was seen by a fisherman at tide's turn one
night and he went clean out of his wits; a child was
found half drowned with a gray-black mark on her
belly; a dog's been cast up on the saltings with its
head all awry.
But... nothing very much happens. Or,
I guess, many things happen, but they are all small
people-sized things, with more importance to the people
they happen between than anyone else. That which does,
happens beautifully, but it wasn't the book I was
expecting, and I went through the whole thing sort of
waiting for it to start.
The Ruin of Kings (by Jenn Lyons)
This might be... a little too complicated? The book
opens in a jail. The prisoner and the jailer are telling
each other the stories of what happened, taking turns
holding the rock of telling-the-story to. One story is
Part One of the prisoner's life, the other story is Part
Two. Being in jail is Part Three, and Part Four happens
after that. There are also a lot of snarky footnotes from
someone who starts out unidentified, but turns out to have
been another character in the ongoing narrative (and who
is listening to the story from the rock, which turns out
to be a better rock of telling-the-story-to than one might
think at the outset.) It reminded me a bit of
K. J. Parker's Scavenger series, where what we know
about the main character (and a lot of everyone else) gets
written and rewritten - the multiple timelines sort of
helps with that, but it also muddled me sometimes because
I would wonder why he didn't... but right, this is Part
One and he doesn't... until part Two. The bad guys are
maybe overly gratuitously evil, and I swear that the Stone
of Shackles has as complicated a timeline as some of the
Infinity Stones. Three and a half stars.
The Apple-Tree Throne (by Premee Mohamed)
That this was an alternate history was less relevant than
it seemed like it would be; it was more of a slow
thoughtful story about a soldier and the ghost of his
commanding officer. When I learned that it was sort of
the extended remix of some song lyrics, that oddly made it
make more sense. Two stars.
A Cathedral of Myth and Bone (by Kat Howard)
This is a set of short (and less short) stories,
recastings of and riffs on older tales. I liked almost
all of them, which is much better than average.
24 October---Feast of Saint Tycho
Brahe
Saint Tycho is commonly depicted in full
court robes, standing before a telescope. In the
background can be seen a star in supernova and a comet. In
his left hand, he holds a model of a human nose, cast in
gold. Saint Tycho is claimed as patron by poets, makers of
prosthetic devices, and designers of astronomical
instruments.
Five stars
The City in the Middle of the Night (by Charlie
Jane Anders)
Interesting worldbuilding and interesting alien contact
(though really the humans are the aliens on this
particular world). Interesting characters, and the two
(three) cities are a fascinating study in differences.
Maybe a little more angst than I needed; I think I would
have given up on that particular love plot, myself. But
pretty compelling. Four stars.
Vicious and Vengeful by V. E. Schwab
I do like the stories that turn the standard hero/villain
dynamic on its head, especially with mad scientists -
Nimona is lovely, Narbonic is amazing, and I
adored Soon I Will Be Invincible. So I really
wanted to love this. But it is mandatory that the
villain-main-character be, if not good, at least
likable. Here, the main character is just too much
of an asshole, even if the "good guy" is a worse villain.
Not to mention, I don't actually think that shooting all
the people you talk to is a way to keep a low profile. I
am a little embarrassed that I read the second.
Skyward (by Brandon Sanderson)
A YA book, not part of the Cosmere, and sort of like a
more cheerful variant on Ender's Game as far as
plucky-kid-fights-the-aliens-and-their-mean-society goes.
I was reminded just how much Sanderson loves his impulse
and momentum mechanics - here, the spaceships use
quasi tractor beams not the way every other spaceship in
science fiction does, but the way Spider-Man would if he
was a starship. Who ever heard of putting points in
Swinging for your ship? Not a complaint, just a
recognition of an authorial favorite. Since it's YA, most
of my quibbles about both the worldbuilding and the
character are of overly much simplification, but it really
does spend a lot of time hammering on the "coward" insult,
and that's where my actual complaint is. (Spoiler now).
Spin (main character) grows up under the reputation of a
father who was shot for cowardice, fleeing the battle.
She spends all book fiercely demonstrating that she's not
a coward (and pretty much everyone obsesses about cowards
and proving themselves not one). Eventually she learns
that it's a coverup for something worse - her father
turned traitor and started shooting his teammates before
being shot. She learns this (noooooooo! it can't be!),
but the reader is pretty immediately sure that there's
alien mind control going on, because it's not like it
makes any sense to switch teams to join the
kill-all-humans aliens who you never even talk to.
The authorities doing the coverup, as it turns out, also
are pretty sure that it's mind control, and they talk
about the "flaw" of being susceptible which they are
hoping to secretly figure out how to detect, so they can
point at anyone else who has it, call them cowards, and
shame them into... skulking off to die, I guess. WHY WHY
WHY. If you are worried about mind control influencing
your pilots, and you think you know the symptoms, do not
pursue this as a secret project. If you think it's
mind control, and you're already covering up what actually
happened, why bother painting the poor guy posthumously as
the worst of the worst? Put some damn effort into trying
to build tinfoil hats, at least!
A Brightness Long Ago (by Guy Gavriel Kay)
I wonder, if I went back and reread Tigana, if I
would love it as much as I did when I first read it, or it
is more luminous in memory than it would be now. Have I
changed, or has it? (Or has it changed me?) That's the
sort of thing Kay specializes in making the reader
think. :) I haven't read a lot of his recent work, since
kind of disliking Sailing to Sarantium for
completely different reasons twenty years apart, but I
rather liked this one, so maybe I should try some more.
(Charles noted that the Palio happens in this one, which
tipped me into listening to it.) Compared with
Sarantium, the women have tons more agency, though
with a weird self-reflective vibe about how they are
Choosing the Choices they Make, as if he has to point it
out to the reader. "Look! Agency!" But no, my
snarkiness there is unfair - the whole book is focused on
how 1) the choices you make 2) the random events that
happen to you (especially meetings on a road! it's like
that damned zubir all over again!) shape your life.
We are always the person we were, and we
grow into someone very different if we live long enough.
Both things are true.
Four stars.
Children of Ruin (by Adrian Tchaikovsky)
Sequel to Children of Time, but with octopodes in
addition to giant spiders. I was really pleased when we
got all three plurals discussed. The idea of how an
uplifted octopus might think, and how their civilization
might behave, was interesting, given how we understand
them to think now (their arms are not directly controlled
by the brain but have their own independent control and
senses, and the brain doesn't even have proprioception).
It makes them less sympathetic than the portiid spiders,
because they're so much more alien, but still interesting.
This book also ended up going into some Expanse-ish
protomolecule horror, which wasn't what I expected but was
still fun. Also, now, "We're going on an adventure" is the
creepiest thing ever. Four and a half stars.
Redemption's Blade: After the War (by Adrian
Tchaikovsky)
I really like Tchaikovsky's Apt series (I need to
go back and finish them, as I accidentally fell off when I
converted to ebook), and I really the Children
pair, which I totally think of as his Uplift books though
he never calls them that. He also has a couple which I
now think of as "Tchaikovsky writes down his D&D
campaign". There was Spiderlight, which I read
a
couple of years ago, and there's this one. I think
Tchaikovsky would make an awesome DM and I want to be in
his runs, but they make slightly less compelling books?
Redemption's Blade is set in the Tzalmir /
Tourmaline genre of "after the fantasy Big Bad has been
defeated" which I obviously like. This reads like an
epilogue to the massive campaign that took down the Big
Bad, but with some new players in the mix, so the whole
story is a continuous filling in of the backstory that
touches on all the tropes. It's not tedious, but it is
very by-the-numbers. There are some nice moments, but
there's also a lot where I felt like I was being reminded
of things that I already knew. Three and a half stars.
The Collapsing Empire and The Consuming
Fire (by John Scalzi)
I thought all three were out when I started, oops. I
think this is because he blogged when he finished
the third, which is not the same as it being published. I
expect popcorn fun from Scalzi, not brilliance; this was
maybe some of his lessor popcorn for me. Powerful
villains who continue to be treated as just as powerful
after they have been defeated kind of frustrate me; plucky
protagonists who keep being treated as weak losers after
they have scored significant victories, similar. Maybe
that's realistic (various mafia figures continuing to run
things from jail), but I want better escapism from my
popcorn escapist fiction. And everyone - hmm, I was going
to say has the same voice, but it's not quite that (some
characters swear quite a lot more than others). It's that
everyone thinks the same way, and frequently speaks the
same way, though they can have different top-level goals
(profit / personal power / general welfare). Scalzi has
managed to get rid of his "X said / Y said / X said / Y
said" dialogue that was so annoying in audiobooks of his
earlier work, but he has replaced it with an equally
annoying tic (this is just Consuming Fire now):
- Ici was deferential, but he wasn't stupid,
Korbiijn knew.
- "I didn't think that I could turn
the church instantly. I'm not stupid. [3 lines] I'm not
that stupid either."
- "The people on the
committee aren't stupid."
- "How I mean, Lord
Teran, is that I am not stupid," said the Countess
Nohampetan.
- "Just because I like to fuck, doesn't
mean I'm stupid," Kiva said.
- She might currently
look like a glittered chicken, but she wasn't stupid.
- "Don't assume these people are stupid, Lyton."
- "If these people aren't stupid, they would be dong
the same thing. So there's a reason they're
not."
Amazon doesn't let me search all the
pages, and I skipped the ones that used the word without
the particular construction I'm complaining about.
Finally - yes, peer review good. Co authors are also good.
Co authors are not peer review. Three stars.
The Gameshouse by Claire North
This is three linked novella: the Serpent, the Thief, and
the Master. The Gameshouse is a hidden institution where
gamblers bet coin, or information and favors, or skills
and shticks. The first story is of Thene, a woman from
1610 Venice, playing the Game of Kings, one of four who
will be permitted to join the next level of the Gamehouse.
Each of the four players strives to have their piece
elected as Doge. The second story is Remy Burke, playing
hide and seek in Bangkok 1938; when drunk he wagered all
of his memories against twenty years of his opponent's
life. Plus it seems likely that the deck has been
unfairly stacked against him. The third story is of
Silver, playing the Great Game against the Gamesmistress
of the Gamehouse.
I liked stories 1 and 2 a lot
(many other reviewers
were bored by 2), though I felt like some of the
disagreements were insufficiently stated. [Spoilers from
here on out.] At the end of the Thief, Remy and
the Gamesmistress argue. The games are supposed to be
balanced - this is a tenet of the Gameshouse. Remy claims
that his game was not balanced - his opponent was given
better pieces, the board was biased (Remy is an obvious
foreigner in Bangkok, his opponent was not; his opponent
got time to prep in advance and Remy did not). The
Gamesmistress claims the game was balanced - Remy won,
didn't he? He was a better player, so the game was
balanced. There is a clear difference in the argument as
to what balance *means*, and gamers have ways to discuss
these two things. In chess and go, the player who goes
first has an advantage. That's one sort of imbalance. Go
and chess also use handicapping - the weaker player gets
some starting stones on the board, the stronger one starts
without a rook. One of these is talking about the rules
and whether two perfect players are evenly matched; the
other is talking about whether the players as they are
have an equal chance of winning. The whole existence of
betting on games understands the difference between these
two things; it is nonsensical to have an argument about
whether the game is balanced without having a mutual
understanding about which kind of balance is
promised.
And then, I mostly didn't care for The
Master. Too much having your pieces shoot each other
in spy thriller mode, which interested me less, and then,
I was really cross with Silver's motivations at the end.
He has spent the past thousand years motivated by the
fridging of his wife, but, actually, it is that his wife
chose to leave. (A little more complicated, but
still.) His anguish just left me cold and furious. One
final quibble - kind or jarring to hear a single d6
referred to as "a dice", though at least one dictionary
claims that modern English is okay with dice as singular.
Heresy!
The Forgotten Beasts of Eld (by Patricia
McKillip)
I sort of remember having had strong opinions about this
book when I read it decades ago, but I couldn't remember
what they were. So I listened to it now, and found that I
didn't really have strong opinions at all. Odd. Maybe it
was that I had strong opinions about the cover art. It
reminded me a little bit of listening to The Last
Unicorn; it's stylized and formal in a style I'm not
used to. But the Last Unicorn is heartbreakingly
beautiful to me, while this was more like looking at
Byzantine art - the style removed it enough that it just
doesn't quite reach me.
The Trespasser (by Tana French)
I still start all Tana French's books waiting for the
main characters to be completely emotionally ruined by the
end. She doesn't always do it, but it keeps me at peak
tension. The author is clearly a master manipulator,
based on the dialogue (if you have ever wondered "how can
police make people confess to crimes they didn't do?"
these are the books for you), so I totally assume that she
destroyed the characters (and their partnership and
friendship) in In the Woods just so that I'd read
every other book she writes on tenterhooks. Oh, please
don't destroy them. Please don't destroy her. Please
don't make them hate each other. Please. The audiobook
narrator perfectly captures the different voices;
hard-as-nails angry-for-good-reason Conway, more pleasant
Moran, and dear God the smarmy honey purr she does for
Breslin is amazing. Five stars but I'm pretty much going
to give everything by this author five stars.
Helm (by Steven Gould)
A SF story about aikido! This was a recommendation from
both
mjperson and Jennifer recommended.
This seems like a surprisingly rare overlap, so I'm also
surprised that I only found it perfectly fine. I did like
that the bad guy had an actual darned-good nefarious plan
that wasn't just "be extra evil about everything" (which
it seemed like was his plan to start with). I liked that
the kidnapped princess rescues herself. I... maybe didn't
need quite as much blow by blow aikido training, but then,
it's not like that is an overused trope in SF books, so
okay. (Actually, it was basically a fantasy book with a
magical widget with tech paint, but that's only slightly
more likely to have a lot of aikido in it. :) ).
Probably a reason that I wasn't enamored of it was the
narrator. I have always been quick to give up on
books where the narrator annoys me (I just returned
one for a strange audio background hiss that I could
tell was going to be fingernails on chalkboard after
much longer), but there is also a vast difference
between a really good narrator and an
adequate narrator. One of the differences is
whether they're putting serious emotion in, or reading
the story out loud - this was a difference in the
Dresden Files books between the ones narrated by James
Marsters (really good voice actor) and the one
narrated by John Glover (perfectly fine narrator).
mjperson swears by Simon Vance, but even
he, I think is a really good narrator and not a voice
actor. But anyway. Beyond the basics of whether you
are a competent reader, there's an extent to which you
need to pre-read the darned thing, at least a little.
There are a lot of sentences that are spoken
slightly differently depending on where they go. The
extreme examples are the
"garden
path sentences", but for a less deliberate
construction, let's take these two made-up snippets.
"What are you *doing*?" he hissed, each
word cold as ice.
"What are you *doing*?" he
boomed, and the windows rattled with his
fury.
In order to know how to read the first four words,
you have to read ahead.. There were just a ton
of examples in Helm where by the end of the
sentence, I found myself thinking that the narrator
had not bothered to find out how the sentence was
going to end when he started it. Three
stars, but one of those was lost by the narrator.
The Witch Elm (by Tana French)
The contrast between the narrators French's books get
and the book in between is what made me start really
thinking about it. Because they really are good.The Trespasser's protagonist is pretty darned
hard, but The Witch Elm's Toby is not so much,
and it is remarkable how much warmth Paul Nugent packs
into just a few words. People who do a lot of
telephone work know - if you smile, the person on the
other end can hear it. That's really hard to fake.
And Paul Nugent knows how to smile. This is a
different sort of book than the Dublin Murder Squad -
it's from the point of view of someone on the other
end of the investigation, first the victim of a home
invasion and brutal brutal beating, and later
there's a murder being investigated. I've never
suffered any serious trauma, let alone brain damage,
but this felt to me like it could ring true? (It
could well be triggering.). It takes a while to get
to the murder part, but the time isn't wasted, and
Toby's struggles to figure out what happened in a past
that he is having trouble remembering are very
painful. This.. is not one of the ones that ends
happily, and though the size of the oncoming tragedy
is clear, the details aren't, and I couldn't look away
from seeing them resolve.
Reading / listening
to French is like seeing Who's Afraid of Virginia
Woolf, or the emotional equivalent of the end of Hamlet with Horatio standing in the middle of all the dead bodies. She is really really really good.
But I never want to reread anything of
hers.
This Is How You Lose The Time War (by Amal
El-Mohtar and Max Gladstone) I have a
fondness for epistolary books like this (like
Sorcery & Cecilia!), and this one takes it up
to thirteen. Two opposing time agents (look, I'm just
going to assume you know what time agents are)
exchange first taunting notes, then notes, then love
notes, across spacetime. Except they aren't actually
letters, they're... there's a jar labeled "Read by
bubbling" in an abandoned lab, that you put into an
MRI machine and decode the message from the heat of
the random bubbles. The encodings are complicated
poetry of their own, entirely separate from the
artistry of the messages inside. There's a plot,
minimal but not trivial - but the reason to read it is
for the experience of the correspondence, both the
gloriously over-the-top encodings and the perfection
of the letters. Five star-shaped bones, located
behind the hearts of emerald-scaled serpents that have
no need for those bones but as a species they have
evolved to have them so that I may pluck them out and
leave them at the end of my review.
Deep Roots (by Ruthanna Emrys)
A sequel to Winter Tide. This one has the
Mi-Go, creepy but charming, sort of like
idealistic communists in the 50ss. The FBI
continues to be paranoid about spies, and it's
interesting to notice exactly how many different
versions of people who are not what they seem to
be, Lovecraft created and Emrys carefully uses.
Winter Tide touched on the Yith (who swap
minds with their targets both as solo
time-researchers and en masse as a species to
escape planetary disaster) and Ephraim Waite
(soul-swapping with his daughter and then her
husband for immortality). The Mi-Go do possession
and also have their spiffy disguises made from the
skins of people whose brains were in jars. Poor
FBI. The Mi-Go aren't in need of reframing nearly
as much as the Deep Ones were (Lovecraft's put the
Deep Ones in concentration camps at the end of his
story, as a throwaway line in the happy ending;
the Mi-Go just swooped in and away again), but
it's interesting to see them as obsessive
observers, and like those people who are sure that
if they can just explain a little more clearly,
everyone will understand why they're right. Four
stars.
I Capture the Castle (by Dodie
Smith) I wandered into a discussion
on the internet somewhere that had a bunch of
people talking about this as their favorite
under-remembered book ever. I think I will
file it in the same category as Jane Austen
and Georgette Heyer; romances / manners
novels? The location (the decaying-ish castle
that the narrator and her eccentric family
live in) is pretty much another character of
its own, and everyone is interestingly drawn,
but it never revealed its Favorite Book Ever
nature to me.
A Memory Called Empire (by Arkady
Martine)
This is the audiobook I mentioned above as having returned due to
the odd hiss. Then I bought it again, because I am fickle. I
probably would have loved it if I had read it instead of listened to
it; in addition to the slight hiss/white noise, there are a couple of
themes that recur and I wouldn't have minded skimming instead of going
through each time. (I'm just going to think of them as zubir moments,
forSailing to Sarantium that gave the reader a flashback to the
zubir once every chapter or two). Anyway, it's a very nice space opera, with politics and culture and linguistics and social/technological differences between cultures, and war and tragedy and conflict. As I was reading it, I would occasionally get frustrated - the main character is an ambassador from a not-quite-conquered-yet neighbor to the huge Empire, and it seemed like there should have been more ambassadors from other places teeming around in the court, and she seemed so young - but I think that's because I kept wanting it to be farther along the fully-realized-world spectrum than it was, because it seemed so close to being one?
It's hard to come up with a quick summary - the main character is the ambassador from Lsel Station to the capital of the Teixcalaanli Empire. She is a replacement to her predecessor, who is Mysteriously Dead (so there's sort of a murder mystery going on), and she has her predecessor's personality implant, but it's not current the way it should be, and also it's glitching (so cyberpunk-ish side plot there). There is an Imperial Succession plot going off in slow motion, and a brewing space war, and some running around with newfound friends in action-adventure, and poetry duels as party mechanic, and a police force that seems to be kind of like Ann Leckie's Ancillaries, but that was a small side plot so I'm not sure. There's a lot going on and I've only mentioned half of it, so it seems odd that I was disappointed by missing pieces? Four stars.
Empress of Forever (by Max Gladstone)
That's all the recent audiobooks. Now back to some print (well, still Kindle) books. This is also a space opera, but at the transhuman scale, the kind where you can hide planets in folds of spacetime powered by a ring of black holes, and rebel shapeshifting pirate queens can be prisoned in stasis for a thousand years, and you can teleport your entire starship through the network as long as you don't mind building new bodies when you get there. The first half is strangely reminiscent of The Wizard of Oz - the main character comes out of a near-future mildly cyberpunky Earth, and spends the first half of the story gathering unusual traveling companions in order to try to get home (to one of those planets inside the black-hole-ringed-dimension, though it's more complicated than that, of course) against a backdrop of Empress versus Mirrorfaith Monks versus the Bleed which are complexity-devouring Other from outside spacetime versus the rebel pirate queen. There's also a whole subtheme led by the pirate queen, who has been prisoned for a thousand years, remember, so she's constantly looking to visit places that she loved a thousand years ago and finding them changed and fallen and corrupted. Now that I'm writing this just after writing about A Memory Called Empire - I can wonder where the other ambassadors are, because for all that it's space opera and an unfamiliar culture, it's still recognizable. The setting in Empress of Forever is surreal enough, or grand enough, that there's no reference. So it's harder to nitpick! It was also a joy to read, a lot like the pyrotechnics of The Gone-Away World. And, like the Gone-Away World, the highlight I'll share has a Star Wars reference.
She put on a bluff she'd heard any number of young men use to shame people who didn't recognize the name of their latest venture. "The Rising Star's the fastest blockade runner in the galaxy. We've slid through the gullets of black holes; we've escaped from collapsed Cloud, and out of the mouth of the Bleed." She stopped herself from adding and we made the Kessel Run in twelve parsecs.
Also, here's a description of a spaceship's graveyard:
Imagine a gray gnat darting over a shining black field: the sky, you might think at first, perhaps, until the horse blinks, and its eyelash flicks the gnat away. Imagine a herd of horses, dying, dead. Imagine rotting elephants. Imagine the oceans of their blood.
Enormous hulks twisted about them, ancient and dead. Great shapes blocked out stars, and behind every broken ship another turned, unfurled. In the cockpit Viv saw by reflected starlight, by ghostglow from the ships themselves, by the rays of the distant weak sun. The Question's running lights cast deadly rainbows upon the octopoid monstrosity beneath them - deadly, because where there were rainbows there were drops of water, or ice, and in space, particles could kill.
Five stars.
Never Have I Ever (by Joshilyn Jackson)
I started reading Jackson before Tana French, but they have a lot in common. They're both deeply deeply grounded in characters who feel true and whole and real, down to their core, and whose interactions can be unexpected, but never feel out of character or driven by plot requirements. They're often haunted (or pursued by) their pasts, and usually things get very very bad. But with Jackson's books, I can at least trust that things will end - well, maybe not happily for everyone, but closer to a happy ending than not. The story here is of Amy - wife, stepmother, mother, scuba instructor, and person with a backstory she really wants to leave behind. Most of Jackson's books have the past being dug up - this time it's intentional, by someone malevolent, and that makes the stakes maybe not higher, but more dangerous. The plot is perfectly good, but the thing that brings me back to Jackson's stories over and over is the character, and the relationship. I read this rather than listened to it, but the description from before of hearing the smile in people's voice - there's something of that in the relationships. The parent/stepdaughter relationship isn't an average one, but it's a real one, and there's warmth and love in a way that feels unique and singular, not just a vague clone of "they're really close and love each other". And the marriage. And the friendship. They're all interesting and unique and natural and compelling. Like French, Jackson knows how to make the threat of destroying a relationship just as tense and terrifying as the threat of death - but she doesn't pull the trigger quite as frequently. Five stars.
The Border Keeper (by Kerstin Hall)
This is a book which is light on initial exposition, so it's hard to say much without giving away things as they unfold. The border keeper lives and guards the border between the living world and the realms of the afterlives, each of which has their own demonic(ish) ruler and their own metaphysical rules. There's a bit of Dante's Inferno travelogue, and a lot of people who were other people before death or rebirth, and a lot of lovely writing. The book opens:
She lived where the railway tracks met the saltpan, on the Ahri side of the shadowline. In the old days, when people still talked about her, she was known as the end-of-the-line woman.
She had other titles, many more, although most lay forgotten and buried now. Whispers of her presence rustled down through the centuries, a footnote here, a folksong there. Rumours. Myths. Yet she did not dwell in a house of bones, or eat children, or carve hexes into the entrails of men beneath the light of the full autumn moon. In most respects, she appeared no different from other people.
She had been called the destroyer of empires. Mistress of the dead, the whispers went. But those few who knew better gave her the title of yaWenzta, the border keeper.
Her domain was silent. Beyond the fine wire fence of the shadowline, beyond the border of the world, lay Mkalis. The pan stretched white and pitiless to the horizon, a salt heat haze of mirrors, dreams, and thirst. Mkalis, where gods and demons waged endless war for dominion over nine hundred and ninety-nine realms. No Ahri-dweller survived it,
. My main complaint was that most of the time I just didn't quite know why things were going in the directions that they did, and I probably had to have been paying closer attention or taking notes to properly react to revealed identities. But interesting to follow along anyway. Three and three quarters stars.
Minor Mage (by T Kingfisher)
A lighter fluffier fun one ("the one with the armadillo") from Ursula Vernon. Oliver is a twelve-year-old mage, but the only one in town, when they need someone to go to the Rainblade Mountains and break the drought and bring the rain. The darkness (and there's always some if the name on the book is Kingfisher instead of Vernon) is not from the fantasy parts of the plots, but from the understanding of people become mobs, and mobs do worse things than any of the single people would. Four stars.
Scary Stories for Young Foxes (by Christian McKay Heidicker)
This is exactly what it says on the tin. I kind of like that I live in a world that has horror stories for fox children as a thing I can buy and read. :)
Finally, a couple of books that I started but didn't finish.
Silent Hall (by N. S. Dolkart)
I started making mental notes for a rant, early on. Like many stories, it starts with the gathering of the PCs. But unlike most stories, pretty much everyone in world can tell the difference between PCs and NPCs, and treats the PCs with all the deference due to them, while the NPCs are clearly disposable. After everyone gets an introductory chapter, the PCs are making their escape on a boat. There's a storm. Then there's a fight where someone's wolf bites someone else. Someone's DNPC goes overboard and drowns. But most of the bitter recriminations afterwards are about the biting, which is clearly the most important thing because it was a PC who was bitten, by a PC's wolf familiar. A chapter later, all the PCs plus a group of townsfolk gets to a wizard's estate (the named Silent Hall). The PCs are told "The townspeople will make their beds in the courtyard, but I do have spare rooms indoors, if you like." Okay, a ouple of the PCs are dressed like nobles, but there's the scruffy raised-by-wolves kid and a couple of peasants in among the PCs - but they are obviously the ones who get the rooms, not like the un-named "townspeople". Dunno when I got quite so social justicey for the rights of NPCs, but there it is.
Under The Pendulum Sun (by Jeannete Ng)
A broody Gothic fantasy about the sister of a missionary to Arcadia (Fairyland). All of the things reviewers say about it (Gothic, strange, atmospheric, creepy, opulent, melancholy, etc) are true. But I just had no sympathy at all for the zeal of bringing Christianity to the unbeliever, and this proved oddly insurmountable. This was my failure as a reader than the book's failure as a book; it's not like the author's sympathies are in any way with colonialism (see
her award acceptance speech that caused the name of the award to change!).
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