[Persona MUSH] Hiro Takagi Pre-App Sketch Outline

Jun 12, 2010 05:19



Hiro Takagi
Age: ???
Height: (...undecided, if 14, then 4'10". Still on the fence of stuff)
Voice actor: Haley Joel Osment
ARCANA Options: Magician, Star, or Sun

Ability: Fly! - MAGUP3 AGIUP3 LUKUP3

- This ability is a gift from his Persona and it is a part of his own child-like spirit. It is drawn from positive thinking(LUK), pixie dust(MAG), and flight(AGI).

Contact ideas
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Peptalk - "Hey! you can do it if you try! Keep your head up!"
Mimicry - "Hey look! I am just like you!"
Challenge - "Hey! Hey! You wanna take me on?!"
Trick - "Hee, look what I can do!"
Story Time - "So, in the current adventure..."

Skills: Magic Tricks, Hot-Blooded Kid, Mimicry, Learns Fencing From TV, Charismatic, Karate Kid (Shotokan), Storyteller, Football-Player, Motivating

Background Sketch
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* Born in Sumaru City
* lives with father and mother; uncle is next door neighbor
* lived normal life
* respected amongst peers
* leader of the Lost Boys Gang

Father - Kazuki: Ramen Shop Owner
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* jovial, loud, friendly
* often chastised by Sogetsu and Mina
* 5th degree black belt in shotokan; teachs classes in evening

Mother - Mina: House-wife
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* no-nonsense attitude
* rules-oriented
* wants Hiro to be a lawyer

Uncle - Sogetsu: Cop
--------------------
* Always deals with Hiro
* chastises Kazuki

LOST BOYS
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* Hayami
* Sei
* Tomio (Little Brother)
* Botan

Personality Traits
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GOOD: Jovial/cheerful, enthusiastic, charismatic, adventurous, resourceful, caring, cooperative, generous, hard-working(for dad), imaginative
BAD: Immature, evading blame, rebellious, defensive(when caught), loud, overly curious, mischievous

What Drives him: Dad

Issue
-------
* Adults are jerks(except dad) - rules, rules, rules
* wants to remain young and not grow up
- may lose connection with dad other-wise.

Learned
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* Karate from dad (not brown belt level)
* Throwing people bigger than him from uncle (to throw and run the hell away. Self-defense stuff)
* Fencing from TV (amateur, but impressive to kids)
* Yo-yo tricks
* Magic tricks (juggling, cards, cup switching
* Foreign tales for storytelling
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