CONCRIT/PLOTTING/HMD
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[series]: Bayonetta
[character]: Bayonetta (Alternatively: Cereza)
[character history / background]:
This is a game that manages to be standard while unique. Campy and yet new. And a whole lot of fun! And luckily, this background shouldn't be too hard since the game is based in exposition city. Let's start at the very beginning-- in the beginning, there were two groups of people-- two 'seers', to be exact, who oversaw the world and the history of the 'powers that be'. The Umbra Witches (dark) and the Lumen Sages (light), kept this balance with great respect for one another, but eventually, things went awry. A war raged across Europe between the two and in the end, the Umbra Witches emerged victorious. However, humans feared the witches for their dark powers and began the witch hunts, thus erasing all Umbra witches from existence... except one (actually there's two, but we learn this later). See? Classic. So let's fast forward a little bit.
We start with our
main character who collects gold rings and travels the world in search for powerful gems-- I'm sorry, what? Wrong Sega game. Anyway, Bayonetta has a bit of a problem. She doesn't know much of anything about her past. We know she's been sunk in the bottom of a lake, stuck in a coffin for five hundred years, awoken only twenty years ago. With the assistance of a badass informant named Rodin and the significantly less useful Joe Pesci-- I mean, Enzo, Bayonetta starts out her journey beating the hell out of angels. No, I'm serious. Angels = bad. Demons = also bad. God = especially bad. To be honest, playing whatever field is best for you seems to be the only way to survive in this game. Anyway!
I could go into the excruciating details of this game even further. About the doofy love interest, Luka, who blames Bayonetta for his father's death when she awoke twenty years ago and wishes to expose the truth about her-- though let's be honest, he acts like he wants to expose more than that. The innocent Cereza, who shows up mysteriously and actually turns out to be Bayonetta as a child. I could fill in all those gaps about her past and I could even tell you how the climax of the story is Bayonetta punching God into the sun from Pluto. I am sure it would be a riveting tale coming from me.
However, the plot is just a bit knotty, and thankfully, there is a
wiki write-up of it. If you guys would like me to tell it in my own words, I'd be happy to oblige!
[character abilities]: She has so many, it's kind of ridiculous and it'd be a bit tedious for me to go down the list. Luckily, there's a write-up for
that, too. Again, if it's insufficient, I'll do it myself!
[character personality]:
Bayonetta falls out of line with the more common female game character arch-type. She's not there to be anyone's love interest, she's not completely cold and unfeeling, and she's definitely no girlish moeblob or tsundere. In fact, she's a blatant subversion to the point where she's affectionately passed the line of parody. She's bold, she's somewhat of a sex icon, has no problem slipping innuendo or vulgar language into any little conversation, and is generally a very strong character. She's very unabashed in this respect, to the point of being very flamboyant.
She's fond of cutting to the chase and doesn't waste time with words often-- a shoot first, ask questions later type of character. In her canon setting, this has usually worked out for her well, but time will tell if this is a very healthy mindset to maintain in Poly. Bayonetta, true to her origins, doesn't work to the side of good or evil, but rather her own, and prefers to work on her own. She only picks up two 'sidekicks' out of necessity, though evidenced by the end of the game, she does have a strong partnership with Jeanne. While she's not opposed to a random act of good, she's not going to go out of her way to interfere or be anyone's superhero. And honestly? She does give off a vibe that you really can't trust this woman. How she acts around someone is usually the same-- wry, coy, and seductive, depending on who you are.
She's not without her soft moments, however. Even though she first seems like she's not fond of children (and doesn't act like she's very good with them, either), Bayonetta becomes very protective of the young Cereza and in time, calls Luka by his real name instead of just 'Cheshire'. She's fond of playing with people, especially those caught off guard by her. Not necessarily for manipulation, but just on her own whims. Whether Bayonetta likes someone or not depends on how well they capture her interest-- like I said, she's very accustomed to working on her own.
Did I mention she's extremely violent? Bayonetta doesn't have a lot of regard for anyone's personal property if it's in the way during a fight, you should probably pray you have insurance. Though she is pretty battle-hungry, she doesn't pick her fights without reason. In short? A vixen who doesn't pull punches, and embraces her good side, but seemingly her deviousness quite a bit more.
[point in timeline you're picking your character from]: Post-game.
[journal post]:
[ The video feed clicks on. The woman on the other end of the camera tilts her head with a small smirk. ] If I wanted a vacation, I would have picked it myself. [ She gazes away from the camera as if it isn't even there, seemingly musing to herself. ] Austria is lovely this time of year. Or maybe Madrid...? One thing I definitely know for certain, is that most tourism industries don't hand out a PDA as a token of good will. [ Though you can't see it, you can hear a tap tap tap on the back of the communicator. ] And before I get the information handouts, yes, I did do my research like a good little girl. Aren't you proud?
I have to wonder, when did I become so... in demand? Did the nexus of universes decide I've already had as much fun and games as one could have back home, and decided to shake things up a bit? [ She pretends to think about it. ] It would be wrong. One makes their own fun, and I'm far from bored of the world I saved.
-- Look at me, prattling on and on. Enough with the small talk. I merely turned this on to check if someone who knows me is here. I much prefer face to face meetings. Keep in touch if you like, but don't call too much.
[ She kisses the screen. ]
It'll seem just a bit desperate.
[ And it turns off. ]
[third person / log sample]:
My dear, sweet child.
She was never okay with things in her head that shouldn't be there.
I am always watching over you.
Especially not things akin to the sensation of what nails on a chalkboard would feel like scraping down your nerves. She's had enough of that. Enough of the air turning stale when the voice of that disgusting, easily damnable priest whispered sweet nothings of protection without permission in her ear. Bayonetta only considered the ticking a step up because it was only two notes of sound, ever repetitive, but not delving into her head and nestling there. She licked her lips to keep the grimace off her face. Was it a time bomb, or was it a clock? Did it matter?
Maybe it did. On one you carefully cut the red wire, the other you unwind or smash it. All she knew was that she wanted it gone.
It faded in and out whenever she got near crowds, then decided she didn't want to make any grand debut just yet, and snuck to the shadows, the underground. Was it fair? No. It was like getting ready to put the last piece in a thousand-set puzzle and the brainless dimwit you were playing with puts it away and opts for... I don't know, Battleship instead. What a terrible comparison, she thinks firing her gun over her shoulder at a little imp just creeping up on her. She can do better, but she can't think of any board games that have to do with clocks.
It is a pretty linear mindset, now that she has time to think about it for once. Go to where the chaos is, beat up everything in your path, and the answer will become clear to you at the very end of it. This could be divided into segments of the same formula. Somehow, though, it's beginning to dawn on her that even if she ran through all the apartments and interrogated anyone who had that too villainous or too holy look, it'd not only be a waste of her time, but she might earn herself a criminal record all too fast. Not that she should ever aspire to be on the good girls list, but if she's going to give her record a black mark, she'd love it to be for something other than a misdemeanor.
Ugh. She was really starting to warm up to the idea of a duo as well. Going solo so soon? People are going to think she's some sort of egomaniac, in the less endearing way.
She pins one of the more grotesque looking dog-like monsters down with her heel, then nudges its chin with her gun. "What do you think?" She asks it as if it could somehow understand her suddenly if it had a weapon at its throat. "Is it time for my big entrance upstairs? You've let me down, love. I was hoping you would have all the answers for me and I could put off mingling for a while."
It snarls, an oozing froth seeping from its jowls and pooling onto the filthy ground. She puts it out of its misery. Letting it continue to live with a face like that, Bayonetta thinks, is just too unkind.
The silence sets in again, reaffirming she's wiped away all the monsters in this area at the very least. Then, the ticking. Bayonetta lets out a faux weary sigh, wiping the grimy blood on the ground off her heel before she makes her way back up, to the much more colorful overground. At least it's not a talking priest. At least it's no longer Luka talking about his father issues-- though he seemed to have those under control the last time they spoke. It's a whole lot of nothing and it's unfamiliar, and just a bit annoying.
Maybe she should have kept that vile creature as a pet.