Jul 03, 2006 00:36
Cosmology
In Blood and Fire:Dawn Age there are several planes of existance. These are accesible with the Jumper (World) (or Jumper (Spirit) in the case of the Dreamland) advantages as well as spells of the Gate College. There are physical connections between several of them as well.
Thallassia
Thallasia itself is a flat roughly circular plane bounded on all sides by the Void. It consists of a vast ocean with several islands within it. Mana level is Normal (although varies regionally), Sanctity is Normal for all deities and spirits but varies regionally.
The Ethereal Plane: Exists in paralel to Thallassia and is inhabited by all insubstantial beings. This is the lower plane of the Dreamlands and can be accessed by many spirits (ie. those who have the Insubstantial advantage).
The Dreamland
The Dreamland is accessed by all beings when they sleep. It is a universal dreamscape and dreamers may share dreams. It uses the rules for Dreamlands on Fantasy page 34. The Dreamlands are inhabited by the Dreamkin. The physical boundry between the Dreamland and Thallassia is weak in areas sanctified to the Dreamkin (such as the Convenant Islands) and physical gates allow travel between the two. The Dreamland has Low Mana throughout; is of High Sancitity (with areas of Very High Sanctity) for the Dreamkin and Low Sanctity to all others.
The Void
The void is an infinite empty sea which surrounds Thallassia on all sides. Between Thallassia and the Void are four boundries (one in each cardinal direction) to the north and south are walls of ice, in the east and west there are walls of fire. Beyond, the void consists of a dark endless ocean of undrinkable liquid. Strange monstrous creatures dwell there, remenants of Ankron's earlier, failed attempts at creation. The Void has No Mana and is of No Sanctity to all deities and spirits.
Gond
Gond is an island floating in the Void, it is a remanant of one of Ankron's creation expirements. It is an unihabitable blasted wastland. The surviving Shining Ones and their Demon allies dwell their. They are sustained by Kalar's throne of pain; a powerful necromantic engine that Kalar is unable to leave; lest all who dwell there perish. Gond has Low Mana and is Death Aspected +5. It is of High Sanctity for the Kalarite deities and has areas of Very High Sanctity for each of them, it is Low Sactity to the Akronite Deities and is Normal Sancitity to the Dreamkin.
The Ship of the Sky
Andrül dwells in a massive ship which sails through the sky during the day and beneath the sea at night. It is as larger then the largest islands of Thallassia, and contains all the spirits of the dead who have gone to dwell with Andrül. It is has Normal Mana Aspected to Fire and Light at +5 (spells to create Darkness are -5), and is Very High Sancitity to Andrül; High Sancitiy to the other Akronite deities; Low Sanctity to Dreamkin, and No Sanctity to the Kalarite deities.
Dar's Skiff
This realm is also in the form a large boat though much smaller than Andrül's. It is crewed by the twelve Elohjin and is the dwelling place of Dar. It has Normal Mana and is of Very High Sancitity to Dar; High Sancitiy to to the other Akronite deities; Low Sanctity to Dreamkin, and No Sanctity to the Kalarite deities.
Myshara's Palace
Deep beneath the ocean is a massive palace made of glowing coral. Within dwells Myshara with the spirits of the dead whom she holds dear. It has Normal Mana and is of Very High Sancitity to Myshara; High Sancitiy to the other Akronite deities; Normal Sanctity to Dreamkin, and No Sanctity to the Kalarite deities.
Other realms
There are other islands floating in the Void, some relics of Ankron's creations and others have been created with powerful magic.
blood and fire,
rpgs