hi, yishay on kujata ... question about the shade gear +1 and soloing the promy vhazl ... would that be something you'd consider? or do you have a something else, armor set wise, that you'd take into that fight.
I'd say the most important thing is the fast damage in that particular fight because the damage is basically unavoidable for the most part. Empty seeds from the receptors will keep coming and are not affected by empty killer (remember that is a defensive only trait and I don't think memory receptacles can be intimidated) and evasion or defense here also don't do much. For the NM pop you are probably better off just using animas etc. So anything that can shorten the fight by making you attack faster or harder or with more accuracy (if that's a problem) is good. In most situations I would warn against an offensive-only setup but for this one it's probably actually best.
On a side note: while you had to do Uninvited Guests, you can also do Spice Gals if you're going through Riverne - Site B01. Spice Gals is repeatable once a week, and gives an EXP scroll.
Warrior "Counter"akroma_ffangelMarch 14 2008, 16:59:29 UTC
"WAR was given basically a better counterstance than monk (seems to be just ~5%-10% counter but has no drawbacks aside from walking a bit slower while you use it, and gives TP although you do get hit) which is a bit disturbing because I always thought of counters as a distinctive unique trait of monks, sort of our job specialty, and now SE gave better versions first to SAMs (they can counter WSs too) and then to WARs. On top of that, BLU can get counter trait without subbing MNK now just by setting 2 spells (asuran claw from gnoles and the old enervation
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Re: Warrior "Counter"genomeffxiMarch 14 2008, 20:01:52 UTC
I don't know what the exact process rate of retaliation is yet. My comment was mostly a quick mention of what I know so far, and hopefully it will be tested more to see if it's at least a low activation rate
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re: FFXI March 11 update for Monks + EASIEST Solo BCNM battles any Monk can do
anonymous
March 21 2008, 02:37:18 UTC
Requiem soundtrack audio in the video nice! :)
I thought the /SCH changes were interesting too. Being able to sleep things as any job along with built in 2MP/tick Refresh certainly changes things. I'm tempted to mess around with it on Aspirable mobs as NIN/SCH using a Dagger.
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In most situations I would warn against an offensive-only setup but for this one it's probably actually best.
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I thought the /SCH changes were interesting too. Being able to sleep things as any job along with built in 2MP/tick Refresh certainly changes things. I'm tempted to mess around with it on Aspirable mobs as NIN/SCH using a Dagger.
Cheers,
Evilpaul (Hades)
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