FPS question!

Jul 16, 2009 15:39

Any of you gamer nerds out there played an FPS called Nexuiz?

johnmoehrke's son wants to install it on the family PC and he's looking for pointers, warnings, or advice...

What's it like, for an open source FPS?

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johnmoehrke July 16 2009, 20:29:31 UTC
too late, we warped his mind from the start... :-)

Thanks for the review too.

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johnmoehrke July 16 2009, 20:34:34 UTC
They do have a verbal policy to in general stay out of chat rooms. And strong verbal policy that if they choose to venture in to not disclose personal information. Lucky for me, they are still afraid of me...

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el_diavalo July 16 2009, 21:16:25 UTC
How old is the kid?

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el_diavalo July 16 2009, 21:22:36 UTC
I also want to say that with pretty much any FPS, especially one that has a "deathmatch" mode, how much is too much?

That being said, I think most kids can differentiate between fps violence and real violence.

I'd check Valve/Steam. HL and HL2 are awesome - there's still a huge HL:Counter-Strike community. The games are pretty cheap now.

If you want to look for as much of a positive spin as you can, check out Left 4 Dead - a zombie apocalypse FPS. Since it's 4 vs. the world, there's no real way to finish the game on your own - it really drives the teamwork message home when you play with 3 other people (not just bots) - you talk with each other, help each other, and work together to get through levels.

Plus, zombie games are just super-fun.

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johnmoehrke July 16 2009, 21:25:30 UTC
12 and 15. Agree on the inability for that age to differentiate between real and virtual, we work with them on that front.

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el_diavalo July 16 2009, 21:37:02 UTC
It seems you may have misread me. I think they can tell the difference - based on your response it appears that they cannot tell the difference.

That aside, I know there are paintball mods for hl2.

Also, I don't know if you have an extra game-able system, but would you consider playing in game with them? I think that'd be almost killing a few birds with one stone. Not only could you monitor what they're exposed to, but how they react to it. Plus, you'd get to play ;)

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