[APPLICATION]

Apr 18, 2011 16:49

Application )

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a_human_pulse July 30 2011, 22:14:11 UTC
Name: faith

Age: 25

Email: melodist.uprising@gmail.com

AIM/ICQ: definingthefall

CHARACTER INFORMATION:

Full Name: Hollis Bercator

Race: Human

Occupation: Noble [oversees trade; ex-smuggler]

Faction, if applicable: Slightly favors The Golden Hour, if only because various innovations tend to make her job in trade easier. Could generally care less about the rest of it, though. Is spiritual without being particularly religious, and thus, is skeptic of the citadel.

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a_human_pulse July 30 2011, 22:14:47 UTC
Reputation & rumors:

Ran away from home. Was kidnapped by pirates. Has been a smuggler. Knows how to get pretty much anything into or out of pretty much any port or city. Was secretly married to a commoner once! Wasn't secretly married at all! Spent four mysterious years away from home. Got cursed by more than a few others while she was at it (just look at the black mark on her wrist, for proof!) Seems to have traveled the entire world; certainly has enough trinkets from other places to prove it. May or may not actually be into men (just look at how she dresses, say the gossips!). Was engaged and her husband-to-be had to break it off because he couldn't stand her attitude. May never be engaged again; Cita help the man who tries it.

Age: 24

Birthday: October 27th

Birth Location: Nettle's Nest castle, which overlooks the bay of Aix Mazarine, a seaside town and trading port which has long been under Bercator influence. It's south of Tyrol, on the coast. Nettle's Nest, so named for the sea nettles which annually sting would-be ( ... )

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a_human_pulse July 30 2011, 22:15:25 UTC
History:

Hollis' name was written into the Bercator family registry on a stormy October night in Nettle's Nest, when the sea raged at its angriest and the clouds blocked out the stars. Despite her ominous welcome to this world, the first child of Lennox Bercator and Firenze Vaux, a cousin of that family's primary line, Hollis was seemingly destined for a particular breed of noble insignificance: that which arises when one is not the primary heir of any of the royal lines. The burden was lightened even more in later years with the birth of her several younger siblings.

After all, Lennox's elder brother, Vidar, had more than done his duty, securing riches, a wife, and children -- both an heir and a spare, as the old joke went. The two brothers were politely estranged, with a sort of tolerable incivility which, if one listens to rumors, dates back to an argument over some woman; whatever the cause it's said to have given Lennox a lean and hungry look. Though encouraged to envy her barely-nobler cousins for their more powerful fate, ( ... )

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a_human_pulse July 30 2011, 22:15:59 UTC
Naturally, this only increased her proclivity to sneak off by herself, and Hollis began to hone her talents in stealth until there were very few under the Bercator payroll who could slip past a pair of guards quite so well as she. How she managed to so often walk the streets of Aix Mazarine growing up, largely unnoticed and rarely caught, is still a mystery, especially to those who know that the Nettle's Nest sits upon a bluff which only someone insane would ever dare to climb. It's quite simple, really: she climbed it. A sheer absence of fear as a child for most physical feats (and a desire, perhaps, to best her brothers at many of them) was responsible; soon, she knew the best way down by heart. Hollis began to accumulate a treasure-trove of artifacts from these trips; more often than not, she disguised herself as a boy as she wandered through the markets. One particularly sharp-eyed teenager recognized the noble invader in his midst. His name was Roman; he was two years her senior, the son of a sailor. But he kept her secret and ( ... )

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a_human_pulse July 30 2011, 22:16:35 UTC
But rumors in Aix Mazarine always made it back to the deck: that the wild, blonde daughter of Lennox Bercator had run off to avoid her marriage and that the reward for information about her whereabouts was hefty. In the end, it was Roman himself who turned her back in; at twenty-one years old she'd laid with him in the rigging, wondering if someday it'd be quite possible to get their own fleet and just sail; considered whether or not they should jump ship and take off with another one of the caravans to the far East, whether they could simply disappear ( ... )

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a_human_pulse July 30 2011, 22:18:24 UTC
Personality: Bullheaded and stubborn, Hollis is reckless, headstrong, and vaguely impatient; any softness in her personality tends to only arise after a crisis, and, generally speaking, only if people are bleeding or weeping. Profusely. And sometimes even the latter doesn't count. She's got zero tolerance for what she determines is nonsense, but that doesn't prevent her from being a bit more whimsical and prone to dream than even she knows, as though there is no space which can actually hold her or ever will. More high-strung than she realizes, Hollis tends to get angry quickly. Most of the time she cools down -- she knows it's in the best interests of various businesses to do so, and generally speaking, she's not actually a consistently angry person -- but sometimes her anger persists, and when it does, those grudges can get vicious and violent. Underneath the layer of general impertinence she presents to society is an intense, competitive core, which, once it knows what it wants, will stop at virtually nothing to get it ( ... )

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a_human_pulse July 30 2011, 22:18:58 UTC
Skills: Parkour, Climbing, Tying Knots, Archery, Knife-fighting, Hand-to-Hand, Horse-riding, Falconry, Swimming, Sailing, Navigation (via astronomy), Smuggling, and merchant exchanges. Has her ear to the ground when it comes to the Bercator family's trade network; as it were, they have spies everywhere, and most of them knew her before she was their de-facto boss, when she spent time in their world as a mere mortal rather than some high-bred noble. That makes it worse for everyone else: most of them like her.

Strengths: Possesses excellent intuition; is a survivor, reslient. Has strong eyesight and good reflexes and is a natural when it comes to the bow. She can fight, and sometimes her temper results in her getting into fights, but generally speaking it's not her preferred skill. Like any smuggler or streetrat, Hollis prefers to make it through challenges unseen. Her prior lines of work have given her some fencing experience, but she's better with knives and shortswords ( ... )

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inseaweedswim July 30 2011, 22:32:04 UTC
Accepted and welcome!

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