Battlefield Heroes

Jun 27, 2009 02:27

Holy shit, Battlefield Heroes sucks. I expected it to be a shoddy attempt to cash in on the popularity of Team Fortress 2 by making a similarly cartoony, light-hearted shooter, but it's actually little more than a severely watered-down version of previous Battlefield games ( Read more... )

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kitsunetorn June 27 2009, 05:03:53 UTC
...Steam.

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gravecat June 27 2009, 08:50:31 UTC
No, no. BF Heroes isn't a Steam game, you just have to go to the BF Heroes website, then click "play now" or something and it launches the game via a web browser plugin.

Really.

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kitsunetorn June 27 2009, 05:08:43 UTC
I think what a lot of vehicles-involved FPS games do wrong is treating the tanks like big powerups. I wonder if a game balanced around everyone having a tank, from the start, no strings, with the option of hopping -out- as a secondary concern, would work much more effectively.

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lilpika June 27 2009, 05:18:27 UTC
There is a much easier way to balance vehicles: Multiple people.

Want a tank that can move and shoot? Get a gunner and a driver. Want a vehicle that can move, shoot and spot targets ? Get a commander in there too (could highlight targets when the commander clicks on the target). Faster reloads? Add a loader, and so on. Worried about people switching seats? Either force them to unload first or make it take a LONG time.

I hate vehicles in infantry based games like Battlefield and any Call of Duty made by Tyreach. One person should not be able to wield that much firepower, ever.

This is why I play realisim games when I need my shooter fix these days. ArmA2 is the mutt's nuts. >.>

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kitsunetorn June 27 2009, 07:02:06 UTC
Wow, that sounds like almost as much fun as driving wooden toothpicks through my foreskin. Work on a concept that is fun, not just something that limits it beyond any chance of use.

Also amusing, is that this very concept was used (To an extent) on several vehicles in UT2k4, which I wager is well out of your 'realism shooter' box. Generally, these vehicles were ignored in favor of lightly armored single-person vehicles.

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lilpika June 27 2009, 15:39:06 UTC
I don't much care if you think it's 'fun' or not, put it into perspective; It's also not fun for another player to be continually ganked without a fight by some brainless drooling moron in a tank going "LOL I R IMBA! :D"

UT2K4s most powerful and destructive vehicles required multiple people, as it should be, however UT should never, ever have had vehicles in it to begin with. Epic shoehorned them in to basically go "LOOK AT OUR ENGINE!" UT was always about tight, close up death match, not wide open warfare... which resulted in UT2K4\UT3s 'Onslaught' being a bit naff, too.

It's much like rocket launchers and other 'insta' kill weapons in non realistic shooters, they shouldn't be there and dumb down the experience to whoever has the vehicles\insta-kill weapon wins. Why use a gun that takes three mags to kill someone when one XYZ will do it?

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goggremlin June 27 2009, 06:42:12 UTC
I miss playing Battlefield 1942 and Battlefield Vietnam.

Many an hour were wasted by myself playing those online.

Battlefield 2 wasnt as fun, Heck I think actually Vietnam wasnt as fun as 1942 for some reason.

I've not played TF2.

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