I have survived my first
One World by Night game last night. Hooray! Okay, so I've played in a few other One World by Night games, but those were all sort of pending-for-approval-to-join-the-organization games. This one actually had a pretty good sized player base (I counted, there were around thirty-five to forty players
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I'm curious, what type of concepts did Fred have shot down? OWBN's Rare and Unusual guidelines can take a little getting used to, especially for folks coming from a strong troupe background.
~j
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That said, dealing with it isn't that big a deal - other than the obvious waiting game - and I'm sorry if the L.A. players made that sound more daunting than it really is.
I heard the lecture as well, and while I agree that it came off a little heavy handed, unfortunately it's true... council takes a dim view of character concepts being played before they're approved, and while your specific concepts might not have been cheesy, there is a significant portion of the council which regards anything R&U as cheesy ( ... )
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