Burlew is still being a prick; it has been ages since
one of the most awesome moments in fantasy comics, and he has used every cheap annoying trick he has to avoid writing what must come next, resorting to illness and gratuitous fight scenes. When will the agony end
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I can see a point in demanding from a work of art based on the premise of a game to be loyal to the game mechanism, meaning it should be not only a good comic (or whatever) but also a good game. But I can also imagine cases in which this would not be the case. Sometimes, possibly, good art might require a bad game.
One has to wonder, though, what would be the basic features of a good game comic which also depicts a good game. There should be some basic rules for something like that.
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