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May 18, 2011 11:45


Out of Character Information
Name: Mary
Username: parashot
Are you over the age of eighteen? Yes
Current characters in Baedal: N/N

In Character Information
Basics
Character Name: Faye Valentine
Username: guntoting
Fandom: Cowboy Bebop
Played By: N/A
Icon:


Canon Character Section
Physical Description: Kind of the thing about Faye Valentine is that whatever you like, she's probably got. Legs up to Canada and a bust line that shouldn't be possible for a girl as tiny as she is, there is a lot to notice about her, and she knows it. Bright green eyes and purple - yes, purple - hair, Faye plays up her appearance as much as she can, using the assets she has in order to get the things that she wants. She keeps her skin immaculate and routinely gives herself manis and pedis in order to maintain the type of image that she wants, and her wardrobe is so unnecessarily flashy for someone with her natural beauty that it just comes off as tacky. At the end of the day, though, it gets the job done, and the things that she wears are as much an invitation for people to look as they are a method to her madness, so to speak: look enough and she'll use the opportunity as an excuse to pummel you. Faye can look delicate, but in reality she's wired with much more steel and tenacity than her appearance would dictate.

Sexuality: Heterosexual. There has never been any indication that Faye even notices women in a sexual way, although the argument could be made that she could just as easily use her sexuality as a tool with women the same way that she does with men. It's just not something that she would do of her own provocation, and for as much as she claims to hate and find men intolerable, she has giant soft spots for them that enable her to keep coming back even when, by all rights, she should just leave them cold in the dust.

History: Faye Valentine Wikipedia

Powers: No supernatural powers at all. Unless you count being an unbelievable pain in the ass a supernatural power. Her propensity for attracting and getting into trouble should probably be included, too.

Talents/Abilities::

• Exfoliating
• Painting her nails
• Smoking
• Drinking
• Lounging in a bathrobe
• Eating enough food in one sitting to feed a small country
• Demanding the greatest profit possible while doing the least amount of work imaginable
• Playing cards
• Cheating at cards
• Shooting
• As mentioned, being an unbelievable pain in the ass
• Goading Spike into never-ending caterwauling sessions
• Contributing to Jet's bald patch

Personality: On the surface, Faye is all barbs and sharp edges. Her natural disposition is defensive, and she's sarcastic even when the situation doesn't call for it and especially when it does. Or might. Rude, brash, and egotistical, she'll do whatever she can in order to gain some kind of upper hand, some stronger footing, maintain some degree of control, and if it means being tactless and cutting a person down to size, then she'll take the risk and deal with the consequences as they come, believing that she's capable of overcoming those as well. She can be violent, and is sometimes just as likely to throw a surprisingly painful punch as she is to start tossing around insults. Her mouth and attitude are her greatest weapons, and although she utilizes the actual weapons that she carries around with impressive skill, it's these that she relies on to get her through.

Of course, while she is just a sarcastic person by nature, so much of Faye's reasons for behaving the way that she does is out of protection. She keeps people at arm's length and refuses to give people the chance to see what's idling beneath the surface. So much of what Faye is comprised of is made of abandonment and loneliness: the two things she's most afraid of in the world. Having awoken from her cryogenic sleep with no memory of her life and no idea what to make of the world around her, trusting the first kind face and earnest promise hadn't seemed like a bad idea at the time. Her nature, at the core of her, is to be trusting, which is why she does come to rely on Spike and Jet and the security of the Bebop as much as she does, and which is why she is so burned and heartbroken when Spike shatters that sense of belonging when he tears their little group apart with his death. His abandonment.

Over the course of her life, Faye's existence has been permeated with loss. It's what defines her. Faye will leave people before they have the chance to leave her. It's why she runs so much, why she pushes people away with all the nasty parts of her personality, why she works as hard as she does to make herself unlikable. She's a liar and a cheat, and her motto on the show is "survival of the fittest is the law of nature, we deceive or we are deceived." At the same time, though, she pulls stints with Spike and Jet and takes off with fuel cells and empties the safe so that when they do realize she's finally left the ship for good, they'll have no choice but to track her down and drag her back, kicking and screaming if she feels the need to put on a show.

She isn't a good person, and anyone with her track record or a working concept of common sense could figure that easily, but she's not all bad either. Of the entire Bebop crew - excluding Edward - she's probably the most innocent in this respect, and despite the fact that she's jaded, her cynicism in life doesn't really compete with Jet or Spike's. Fiercely loyal - see: her anger at Spike leaving in The Real Folk Blues Part II and effectively destroying the family they had all built together, dysfunctional or otherwise - dependable in her own fashion - see: always holding her ground and watching Spike's back in a number of aerial dogfights - she has a soft spot for love even if every message she sends out and clue she drops about the subject might say otherwise, might insist otherwise. Faye clings to the ideas that surround love somewhat hopelessly. She even says to Spike and Jet that she's a gypsy who's roaming the stars, looking for love. Even though that had essentially been a steaming load of bullshit, sometimes the little girl she's still got buried down underneath all her insults and the pleather in an attempt to both hide and protect her shows through in some disarming moments of vulnerability. She definitely has a special approach when it comes to proving that she loves someone, but that's because she is so often nothing but barbs and needles.

Those soft sides do come out sometimes, though. She rarely shows them, even to those people fortunate enough to see inside her defenses, but they are there. Being an amnesiac, she clings to a lot of the things that mark her out as herself. Anything about her past makes her sentimental, and when she talks about things like that, it's often somewhat reverently, as if she has that memory on a pedestal or locked away behind a glass case. Faye can't remember all of her past, but what she can she's very obviously happy to, and it sometimes visibly upsets or at least frustrates her not to be able to remember everything. Sometimes she is quiet, thoughtful, consoling. Sometimes she is sympathetic and reachable, and sometimes she is playful and sweet, nice in her sarcasm and gentle in her ribbing. You just have to know where and when to look, really.

In addition to all of this, however, and possibly the most important aspect to note when it comes to Faye's personality is the fact that she is a complete and utter spaz. Sometimes moving like she has no idea how to control her body, her physical reactions will match her verbal explosions in both character and intensity. She makes faces, throws her arms up into the arm, doesn't shy away from throwing things or making an idiot of herself if she thinks that it might get her point across. For as smooth and seductive as she can be, Faye has such a wide range of incredible goldfish faces that it's remarkable she hasn't proved the old adage true: if you make that face long enough, it'll stick.

Object: Faye will be bringing her beta cassette tape. It's a video recording that she made of herself when she was younger and much more idealistic and innocent than she could ever be again. It's also the only thing that she has left of her past and the life that she lived.

Reason for playing: Faye was the first character that I ever RP'd, and she was the first character that I ever loved enough to write fic about. There are so many layers to her and so many possibilities and directions to go with her character that I've always been happy and excited to start writing her again. I haven't played her in over a year now, but in rewatching the series, I still find myself incredibly involved in her story, and I still find her the most compelling character on Bebop - though that's obviously a personal thing. I love her attitude and her issues, and I love her hilarious goldfish faces and her propensity for getting into trouble, and I love the complexities to her character and the fact that she tries so hard to hide them and tries so hard to be such a cold and callous bitch but still has these moments where she slips and a real human shows through underneath.

Gods: Rundas, Goddess of Fortune.

Faye has an issue with gambling, in that she can't seem to stop. Swaddled with debts, sometimes it almost seems like she loses on purpose, considering how good she is at cards, but that doesn't stop her from going back again and again, to the casinos, to the dog races, to the ponies. It could also be said that she has some of the worst luck imaginable, and if you ask her, then you'll likely get a laundry list of dramatic reasons why - starting with the hunk of junk ship she cruises around the solar system on, stuck with a couple of smelly guys who have no appreciation for a spa day in the bathroom, a dog who poops in her shoes, and some sort of savage beast-girl whose only redeeming quality is that she gives good pedicures. Also, Faye claims to be Romani, which could easily play into Rundas' traveling agendas, and she definitely, definitely wanders alone.

Writing Samples
Players may choose to write three of the four writing samples. Additionally, for two of the three samples applicants may substitute links to previously written roleplaying threads of no less than eight substantial replies. We reserve the right to ask for an additional sample if more information is required.

First-Person Network Post:

[ audio ]

[When this device connects with Baedal's network, it's clearly not accidental, clearly being used by someone who at least has a passing familiarity with the technology. That doesn't explain for the few seconds of ragged breathing, followed by a short, forceful, annoyed huff.]

Look, I don't know what kind of sick and perverted fantasy game this is supposed to be, but you're messing with the wrong girl. You say jump, and I'm not going to say how high. You say stay in this stupid little room for a while, and I'm not just going to hang around and see what happens.

[Silence, and when nothing happens as a response, her voice takes on a sharper edge.]

You can't just leave me locked up in here like some kind of prisoner! I didn't do anything wrong. Just open the door, and we can talk about this!

Third-Person Arrival Post:

She wakes up sweaty, her back against something cold and hard that isn't her bed on the Bebop and isn't the couch either. It's too bright to be space and too quiet to be Jet's sack of bolts ship, the gravity wheel groaning in the middle of the night along with the hot water tank and the cooling units that always need to be fixed. The strangest part about waking up isn't that she's doing it in an unfamiliar place. Faye has done that before, blinking her eyes slowly at a bright ceiling while what was left of the nitrogen cocktail she'd been submerged in had drained away. And she's done it countless times after that first instance, too, in jail cells, in unfamiliar hotels she'd swindled her way into. But this is different. This doesn't feel like a clinic or a hotel room or even a jail cell.

If anything, this feels like one of those mental institutions she's seen Jet and Spike drag bounties to, listening to sharp buzzes as gates roll back, the smell of cigarette smoke and antiseptic making a lethal concoction on her tongue.

Faye strains her ears, listening for those familiar sounds, but there's nothing. No buzzes, no groaning gravity wheel or haunted hot water tank. No click of Ein's nails up and down the hallway outside the door she finds herself staring at and no Spike slouching in at four A.M when they land in some Podunk city on Mars. She's alone here, and it's that thought, that realization, that gets her up and moving, pressing her hands against a door that she can't get open for all the trying in the world. Her palms press into the obstruction like she might be able to phase through it, but when that doesn't work, she digs her nails in as best she can, pounds once with her fist, twice, three times, until the overwhelming sensation of fear sets in. This isn't where she's supposed to be, and she's worked extremely hard to make sure that things like this don't happen to her, has stayed close to the Bebop and -

And this is probably their fault. This is probably Spike's fault. It's another one of those insane and unbelievable situations that only he could get them all into. She expects to hear his voice through the door at any minute, scolding her with a low croak like an angry bullfrog as he shoots his way deeper and deeper into trouble. Any other explanation is highly unlikely. Because none of the trouble that Faye manages to dole out for the rest of the team ever amounts to anything more than a bump on the head, whereas Spike's ghosts from the past tend to leave them limping and bleeding and in need of immediate medical attention.

The door isn't coming open, though, and Spike's voice isn't reaching through it like she expects. Faye doesn't know how long she stands there, pounding on the door and shouting for someone to let her out, but when the tip of one of her fingernails snaps and breaks off, she gives up and steps back, pulling her sweater up around her shoulders as if a protective barrier made of thinly woven wool will do any good against a situation as implausible as this. Against her ribs, she feels her Glock press cool and clammy, and it's a welcome relief. Not enough of one to deter the hot wave cresting in her chest, but enough to make her reconsider climbing the walls to make sure the ceiling doesn't have a loose panel she can somehow fly through. It's enough to get her to turn, to bump into the low table littered with objects she only recognizes in the most general sense, things that have no personal -

Her beta cassette.

Shit.

Faye looks away. DON'T PANIC stretches across the floor, gouged deep enough for the tip of her boot to sink into the crack of the P, tracing the letter with careful scrutiny.

She panics.

Third-Person Action Post: Faye meets Vicious in a new world - violence, language, stubbornness
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