(no subject)

Mar 06, 2010 23:53

1. Player Information
Name (or internet handle): Megan
Current characters in Bete Noire: n/a

2. Character Information
Name: Gene Hunt
Livejournal Username: havinhoops
Fandom: Life on Mars
Image: http://l-userpic.livejournal.com/88214691/19014005

3. Character Information II
Age/Appearance: Gene is in his mid-thirties, just under six feet tall, with close-cropped sandy brown hair. He's got a stocky frame and what can only be described as a paunch - but despite that, he's still muscular enough to deliver a sound drubbing to most miscreants. He has a distinctly 1970s taste in fashion and can generally be seen wearing a thigh-length camel coat and leather driving gloves, plus some slightly disturbing combination of shirt, tie, and trousers. He's rarely seen without cigarettes and a number of flasks concealed in his coat - sometimes as many as four.

History: http://en.wikipedia.org/wiki/Gene_Hunt#Storylines

Personality: In canon, Sam sums Gene up quite succinctly: "an overweight, over-the-hill, nicotine-stained, borderline alcoholic homophobe with a superiority complex and an unhealthy obsession with male bonding". (Gene's response: "You say that like it's a bad thing.") To be fair, Gene isn't just homophobic/misogynistic/racist - he dislikes everyone equally, and insults them all, political correctness (or tact) be damned. He refuses to take shit from anyone and has a no-nonsense attitude towards investigations. He's convinced he's always right and won't back down from an argument. He always has to be in control of the situation. Basically, he's the classic alpha male, and he wants everybody to know it.

And yet, beneath the angry exterior, Gene has his good qualities. He truly does want to do what's right to clean up his city (even if it means planting evidence in a case that isn't quite as solid as it should be). Somewhat surprisingly, he has a certain amount of chivalry when it comes to treating women properly - he truly does care for his mum, for example, and has a touch for talking to little old ladies. He won't deliberately hurt a woman; he might shout at her, but there isn't the chance of physical violence that there is with basically any male Gene speaks to. He also has a soft spot for kids - probably because his own childhood was rough and abusive. (He has absolutely no desire to reproduce, though - he only likes kids when he can give them back if something goes wrong.) The members of his team are like his family (only closer), and he'll go to any lengths necessary to protect them - unless they've done something wrong.

Sexual Preferences/Orientation: Gene is emphatically heterosexual. When it comes to women, he likes them curvy and saucy (he would add 'with a mouth like a hoover' to that description, but it's not necessary). Sexuality, in general, is a casual and normal part of his life, from the Page Three girls hung around the office at work to the prostitutes he's on a first-name basis with, and, given the crude way he talks, it's safe to assume he has no issues with heterosexual sex. However, he's too busy with work to have sex often - when he does, it's usually a girl he picks up in a bar or a club. (He and his wife are basically estranged.) He doesn't want to form any sort of emotional attachment; he doesn't have time for that sort of thing and, deep down, doesn't want to be hurt again (not necessarily romantically, but by a betrayal of trust).

Powers: Superhuman liver? ;D No, nothing, really.

Reason for playing: A lot of the fandom, I think, sees Gene as a two-dimensional character, focusing entirely on what's seen on-screen - a drunk, womanizing bastard. But there's a lot more to him than that - a fierce sense of protectiveness, for both his city and his team, and an intense loyalty (though one that's been damaged by betrayal). In Ashes to Ashes, there's the sense of even more character complexity - Gene's been knocked around by life, lost his best mate, and he's unsure of himself. He doesn't know if he should keep going - maybe he's too old, maybe it's time to give up - but the old lion still has fight left in him, and he knows, past the exhaustion and disillusionment, that he won't truly stop until he's dead.

And, okay, I love playing characters who are snarky bastards.

In a more RP-specific sense, it's less about sex and more about temptation. Gene's always held himself back to keep on the right side of the law - but if he's pushed enough, then he could easily snap and do whatever's necessary to solve a case, even stooping to the same levels as the criminals he pursues. His violent streak, carefully reined in, could break loose, making him brutal and ruthless in the pursuit of justice (or what he sees as justice).

5. Samples
First-Person: I've been surrounded by corruption in the force ever since I joined up. The bloke who looked after me was on the take - good, solid copper otherwise, wasn't too far from retirement. I turned him in, and he hung himself with a belt out of shame.

A month later, I started taking kickbacks - a few small ones here and there wouldn't hurt, I reckoned, and it was the price they paid for being bent. Besides, the big fish kept the little fish down, and they knew how the system worked - less work for me in the end.

Everything was nice and smooth till Sam bloody Tyler showed his face in my department, till he refused to go along with the system and brought the biggest crime lord in Manchester down on our arses. And, well, I don't take kindly to nearly being thrown off the roof by sodding Pollocks. Makes it stick in your gullet, like - made me wonder why I was taking money from scum.

So Tyler brought an end to that - but I was daft enough to think that maybe he'd stop there. He never stopped poking and poking till he got to the bottom of things - or the top of things, Detective Chief Superintendent Harry Woolf. I idolised the man, we all did, and the thought that a copper had stooped to not just bribes, but committing crimes? It made my stomach turn. I didn't want to believe it, but I saw the evidence with my own eyes. And then I shot him - Old West-style justice, fast and quick. Amputating the diseased limb before the infection could spread.

Too bad it already had.

Third-Person: He'd been just been shot, and his last thought before he passed out was that Tyler had betrayed them all. It wasn't a thought he liked, not when Sam had been his only ally, not when he was the only bloody person Gene trusted these days.

He hoped the rest of his team would be all right.

When he woke up, it wasn't in hospital - nor with Saint Peter at the pearly gates, waiting to judge him. No, Gene was in a city that, at first glance, didn't seem to be terribly different to Manchester. (It wasn't, of course; after fourteen years of policing, Gene had an instinct for the way the city felt, how it smelled and sounded, and something about this place was off.) Not only that, but he was wearing his normal clothes again, not what he'd had on during the blag - the weight of his coat hung comfortably from his shoulders. He didn't even seem to be injured, which, given that he distinctly remembered being shot, didn't quite tally up with everything else.

Instinctively, he reached into one of the inner pockets and brought out a flask. Whatever this was, he needed a good stiff drink to cope with it all.

Third-Person #2: http://havinhoops.livejournal.com/14543.html#cutid1
Previous post Next post
Up