application for mayfield_rpg

Jan 22, 2011 00:32



Name: trollkastel
Personal LJ: theskiesabove
Contact Info: cowardmontblanc (plurk)
Other Characters Played: Maya Schroedinger, Marivel Armitage, Sulpher, Rorolina Frixell, Mato Kuroi. Apping Pamela Ibis (Trinity Universe version) this cycle
Preferred Housing: 5724 Cunningham. permission granted from both players

Character Name: Anna Lemouri
Character Series: Mana Khemia: Alchemists of Al-Revis
Character Age: 13
Background: jp website
english website
Personality: Anna is dedicated through and through. Practice is daily, the workshop must be kept clean, and she won't hesitate to order around a group of students five years older than her if things aren't going according to schedule. Of course, as Anna is also a little kid, she has a tendency to let her imagination run away with her, and jump to all the wrong conclusions fairly quickly, and when she does, it's hard to stop her, as she has a tendency to go on the warpath.

During one of Pamela's character quests, for example, Anna mistakes Pamela's boredom for sadness about being a ghost, and becomes determined to send Pamela on to the afterlife, to the point where she goes into sort of a "beserk" mode, and cuts down everyone that attempts to stop her. It takes a chase all around campus, before Anna finally snaps out of it, and apologizes to Pamela, though not before asking her if she's really happy being a ghost, given that Pamela will essentially stay one forever; there's no happiness in that, is there?

Her overactive imagination especially comes into play when around Vayne Aurelius, the main character who the storyline of Mana Khemia revolves around. When she takes him to Dragon's Grave to train with her one morning, she starts pondering on taking him on as a disciple, and then starts thinking about what if he calls her 'senpai' she's still in training herself a disciple with a disciple, and gets...well, fairly flustered about it. This comes up again in another character quest, where she gets stuck with Vayne, alone, in an unexplored area of the Mana Ruins. In general, it could be said that she gets flustered easily, period, even when it's not around Vayne, though it certainly doesn't help if it's someone she respects.

Anna believes firmly in schedules, and sticking to them, and towards the end of the game, writes Flay, of all people, a schedule so that he won't flunk senior year yet again... much to everyone's amazement (and Pamela's disappointment that Flay won't stay forever). In one cutscene, earlier in the game, her take-charge attitude applies to her own class, as well, though it seems to have caused her classmates to rely on her a little too much, causing Anna to snap at them to do things themselves at one point, even though she ends up helping again, anyway. Within another cutscene, she has set up a scheduled cleaning day to clean up the workshop, but she finds that nobody has come, except an unsuspecting Vayne, who didn't know about it, and has him help her clean up.

Although she is somewhat of a sword prodigy, Anna's skill with alchemy isn't necessarily the best. As it turns out, she was copying what everyone else was doing when it came to synthesis, without really knowing what she was doing. Thus, when left on her own to try synthesizing items, Anna had no idea what to do, or what ingredients were used to make what base ingredients to make such items.

As a result of her overt dedication towards training, Anna takes defeat very personally, to the point where, when she was defeated in a duel she challenged Vayne to in her final character quest, she ran off to live in the woods, so as to hone her skills again. It isn't until a week later, and after she gets attacked by a monster, that she ends up agreeing to return to the school.

Through Anna's character quests, it's learned she's attending Al-Revis due to being uncertain as to if she wanted to pursue only swords, which in turn causes her to doubt she can both fully pursue swords and alchemy at the same time.
Abilities: Anna is capable of alchemy, which is item synthesis in the Atelier series. With her katana, she is capable of slicing through reality, to do things such as create portals to jump into (and appear behind the enemy on the other side), create shockwaves with her sword, and attack using doubles of herself, among other things. She is pacted to the Mana of Illusion, as well, and in her Finishing Burst, Centiflora X, merges with her Mana to become an older version of herself.
Sample Entry: anything in centiflora_x and tiniestsamurai should do, and this is my tag at paradisa.
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