Player Name: Grey
Age: 23
Timezone: GMT+8
Personal Journal: orophias
Contact Information:
Instant Messenger: karmic assist @ AIM
Email: tobiratonton at gmail
[ CHARACTER INFORMATION ]
Name: Franziska von Karma
Age: 19
Gender: female
Fandom: Ace Attorney
Timeline: post Ace Attorney Investigations
History:
Ace Attorney Wiki Character Personality:
"To be perfect in every way." That's the von Karma family creed and the philosophy Franziska was raised on. And for young Franziska, perfection was to be just like her father, Manfred von Karma, a renowned prosecutor who has never lost a case. Perfection meant being able to best Miles Edgeworth, Manfred's protege whom Franziska saw both as a little brother and a rival, and earn the right to be the successor to the von Karma name. Both men were known to be geniuses in prosecution, as Edgeworth managed to effortlessly follow Manfred's footsteps. Franziska, as she later acknowledged, was not a genius, and was a lot younger than Edgeworth. (Age aside, she still insists that she's the older sister.) She strove to catch up to them, to prove that she was worth her name and her legacy, through hard work and dedication. At the age of thirteen, Franziska was already priding herself as a "prodigy prosecutor", having graduated from a prestigious German law school.
And she was indeed a prosecutor. Like her father and little brother, she has never lost a case. She was known and feared among her peers. Her arguments were precise. Her investigations were thorough; as thorough as you can get without having the kleptomaniac tendencies of the protagonists of the Ace Attorney series. She was quick witted and could easily develop counterarguments against the defense. She was strict and disciplined with the rules, and was known to whip people for being foolish (this can mean anything from being generally annoying to breaking a minor rule like keeping the courtroom clean to being a criminal) without a moment's notice.
This harsh personality was brought about by the pressure of being expected to be perfect. This was her primary drive until Manfred von Karma was tried and found guilty of the murder of Gregory Edgeworth, Miles Edgeworth's father. She was uninvolved with the trial itself. Phoenix Wright, an old friend of Edgeworth's, was the defense attorney. Manfred von Karma was the prosecutor and the original defendant, tried for a murder related to that of his father's, was Edgeworth. This case left her without a father (the "anchor of her life" as she called him when she was thirteen) and a little brother, who decided to "choose death" and leave the world of prosecutor. She lost both her goal and her benchmark for perfection.
Angered by her loss, Franziska flew to America to defeat Phoenix Wright. She did everything she could to defeat him: conducting surprise investigations, controlling the witnesses' testimonies, withholding evidence, planting a tracking device on the detective in charge, and the like. She lost three times and each loss made her more desperate and reckless. This anger was made worse when Edgeworth decided to show up during the investigation stage of her fourth case against Phoenix. He was a changed man, having lost not only his perfect record but also his ideas when it comes to perfection. He didn't care as much as he did. She hated what he had become. She hated how he called her out with losing to Phoenix three times. She was more fired up than ever. Had Edgeworth not dragged her to a clinic, she would have gone to court even if the assassin the defendant for the case hired shot her on the shoulder the moment she stepped out of the car.
Thus she was made to give up the case to Edgeworth. She was called to go to court to deliver and present some evidence before it ended. Phoenix still won. Phoenix still won. After the trial, Franziska stormed out of court screaming about being unworthy of the von Karma name, leaving her whip behind. She, at that point in time, had given up on being a prosecutor. And she would have left forever had Phoenix not given the whip to Edgeworth who then chased after her in the airport to return it. She admitted to not being a genius. She admitted to being crushed by the expectation to be perfect. She admitted to wanting to take revenge on Edgeworth for always leaving her behind by defeating Phoenix. She showed signs of wanting to change what she had become but believed that she couldn't. Edgeworth convinced her that she could. The additional threat/pep talk about leaving her behind again if she stopped being a prosecutor convinced her to carry on with her profession. And yes, she was still bent on defeating Edgeworth.
That being said, Franziska's personality didn't change much over the course of the games. What changed was her motivations. She used to fight for her father's recognition. Then she fought for revenge. While she still considered Edgeworth to be her rival, by the time of the third game (one year after the Engarde case) she started to fight for herself. Come Ace Attorney Investigations, the game where I'm taking her from, she chose to be a prosecutor to capture criminals. She's still a perfectionist, upholding the von Karma creed, but she can now handle defeat with a little more grace.
It's also worth noting that Franziska isn't as mature as she presents herself to be. She has a lot of insecurities (height, status, being compared to Edgeoworth and Manfred) and a lot of pride. She can obviously be selfish, and occasionally naive. She tends to believe what she wants to believe and dismisses all other opinions as worthless until proven with evidence and testimony. She has a tendency to be unaware about how mean she presents herself to be and was taken aback when an eight year old called her out on it. Anger aside, she usually means well by her actions. She's just not good with showing affection. For example, knowing that Miles Edgeworth is afraid of earthquakes, her reaction to being with him after a quake was to order him to get some fresh air as he looked pale. Disliking how dirty Detective Gumshoe's coat had become was to attempt to throw it away so he could buy a new one. She eventually mailed it back to him.
Franziska still looks up to her father with some degree of pride and respect. She differs with him when it comes to philosophy as Manfred believes that there are people who are above the law and can not be tried in court. Franziska believes otherwise and, with the aide of Miles Edgeworth, Detective Dick Gumshoe, Kay Faraday and Agent Shi-long Lang, managed to try a corrupt ex-foreign ambassador. Simply put, she believes in the power of law and that all criminals should be given their proper punishment.
Character Abilities:
Perfectly human. Franziska has no magical abilities, not even sparkle-inducing logic. She has basic logic, but not the type that causes your screen to sparkle.
She does, as a prosecutor should, have some knowledge of the law and court proceedings, though the Ace Attorney court system does not always apply everywhere. She also has some experience in conducting crime scene investigations and interrogations. She has also worked with the INTERPOL and assisted with international cases.
She is one of the more physically fit lawyers in the series, and the most combat oriented. She is skilled with the whip and is able to whip a man to unconsciousness and snag evidence off another man's hand while hitting another man in the process. She has no notable combat experience but she
almost became a character in a fighting game. She also uses the whip in investigations and claims to "have wrangled many a testimony out of people" with it.
Character Weaknesses:
Franziska is short tempered and an angry Franziska will most often times go on an all out offense. This would be advantageous if she were right about things and disadvantageous if she's wrong. If she's right then you can bet that she'll do everything she can to prove her point. If she's wrong then you'll have to do everything you can to stop her. This is a person who attempted to go to court even after being shot on the shoulder, only to be dragged to the clinic. She can be extremely stubborn and narrow minded. Though due to her von Karma training, she has learned to respect the importance of evidence and testimony. Present enough evidence to prove her wrong and she'll probably stop going on a rampage. Albeit she'll be really pissed off about it. Her short temper is made even worse by how she has a lot of pride and a lot of not-so-hidden insecurities.
She has problems when it comes to basic forms of expression. She's usually demanding and bossy when she wants something and has the tendency to be smug and condescending. She usually means well but her harshness makes her good intentions hard to translate. Granted she does try to make up for things if she acknowledges that she screwed up somewhere along the way.
She's also a failure of a liar as she'll be betrayed by either a nervous cringe or a smug smile. She has no patience for overly complicated things and is prone to jumping to conclusions.
[ WEAPON SECTION ]
Why your character should be a Weapon:
Franziska's personality is very much like her whip and she more often than not supplements her words and actions with a crack of said weapon. She and her whip are inseparable. Her attempt to throw it away caused her to have a breakdown when it was returned to her. As she is the type of girl who is capable of talking about the loss of her father and the disappearance of her "little brother" with her usual smug facial expression, it's notable how the loss of her whip can make her cry.
Therefore she'll be much comfortable being the whip than losing it to use some other weapon, no matter how awesome and practical that other weapon might be.
And by comfortable, I mean less pissed off. She's bound to have some complaints on the whole Meister-Weapon thing.
[Edited on November 18, 2011. Revisions approved on November 17, 2011.]
What is your character’s Weapon Form? Why?
A sturdy leather bullwhip, ten feet in range. Franziska is hardly seen without her whip in canon, and having to abandon it and having it returned to her did make her cry (among other things). Her attachment to her whip and whipping people has gone to the point where she’d whip people without thinking. Franziska even compared her temper to the whip at some point. She just can’t have any other Weapon Form. She probably won’t allow herself to, if given a chance to choose or change.
What is your character’s Weapon Ability?
Franziska’s weapon ability will be related to electricity. Aside from it being a horrible joke on her father’s preferred use for a stun gun, Franziska does have a highly charged personality. Her energy level sets her apart from the other prosecutors in her canon. She’s there when you need her, there when you least expect her, and has a tendency to be gone the next moment because she’s chasing after another lead. She's a more active participant in investigations than Miles Edgeworth or Godot. She's a very efficient person to have as an ally, provided that she gets proper guidance. She can get the evidence that you need in the quickest time possible. On the other hand, she has a tendency to run wild on her own, as seen in the second Ace Attorney game, Justice for All.
On a minimum resonation, Franziska's whip form can emit up to 60,000 volts from the thong to the tip. On a medium resonation, she should be able to transform the whip into electricity, save for the handle down. This allows the whip to pass through things electricity can pass through, though being able to turn back to solid form while in the middle of something (or someone) would require a higher level of resonation. At a maximum resonation, Franziska should be able to attract outside electric charges towards her, thus making it possible to create an energy barrier with her Meister at the center. How that ability would be used would depend highly on her Meister's creativity.
Additional Notes:
The ropelike part of the whip is indeed called the thong. I’m not talking about Franziska’s kinky underwear here.
[ SOUL INFORMATION ]
Soul Description: perfectionist, prideful, competitive, stubborn, impulsive, logical
Soul Appearance: She'll be an ordinary looking light blue soul with an angry face and a mole under her left eye. Wait. I'mma gonna draw you a picture.
marvel at my awesome art skillz Threadjacking/threadhopping?: go ahead bro
4th-walling?: Again, go ahead. And if I go too far with the random pop culture and meme references, feel free to tell me.
Backtagging: As the slowest tagger in the universe, YES. YES, LET'S BACKTAG.
Fighting/maiming?: I'd love fight logs. I honestly do. Maiming is okay too if we ever get to that, but obviously with my permission, okay?
Death?: ... it's permanent in-game, right? I don't think I'd want that.
Kissing/hugging/badtouching/etc?: She won't like it. Player is fine with it though.
Relationships: Let's cross the bridge when we get there.