Aria: Canticle of the Monomyth

Aug 21, 2012 16:36

I used to write wee single paragraph reviews of pretty much everything I read/watched/played but I've got out of the habit - but a recent RPG purchase feels like it deserved a write-up.  Interested if you think it's worth me getting back into the habit of this or shorter reviews.


Read more... )

reviews

Leave a comment

Comments 3

merricb August 22 2012, 08:05:54 UTC
LUG had problems all the way through with their games; great design concepts, but horrible development. I bought Aria when it was new, and we used part of it to design worlds for the Amber Diceless RPG, but I never got a game off the ground.

The insane verbiage of the books just makes it a lot more difficult to understand than it need be. The ideas are great; the implementation rather less so.

Reply

hubcap_reloaded August 22 2012, 08:49:08 UTC
The only full system of LUGs ive read is their Dune game but that also had issues for me - way more "see this other book, we don't have time in the core rules" references and basically no acknowledgement that it was set in one of many possible eras.

I own supplements but not the core rules of their Star Trek: TNG game, so i cant rate those rules. :-)

If i could find it for cheap i might get Aria Worlds just for the world building stuff since that was the highlight. But actually try ti run Aria? Anyone who did that is a braver, smarter and/or more patient man than I.

Reply


lordofthemoon August 23 2012, 22:11:44 UTC
I used to write wee single paragraph reviews of pretty much everything I read/watched/played but I've got out of the habit... Interested if you think it's worth me getting back into the habit of this or shorter reviews.

Absolutely. As someone who enjoys playing RPGs but doesn't keep up with the "game engine" side of things myself, getting stuff "pre-digested", as it were, from you can be really interesting, and also flag up things that might be worth a one-off or two.

Reply


Leave a comment

Up