PROGRESS POST!
OMG LOL. So, I opened
tragic_radiance in July of 2005 with some of the most horrible icons ever. Though, I did delete some of them, so there were worse ones. Anyway, lots of texture overuse and sad sad text.
Oh, looks it's that incredibly awful blur-the-skin-as-much-as-possible trend.
Some sort of box trend. I don't even know. Some awful tiny text included in there.
Actually…some of these aren't that bad. This is around November 2005.
So there was this tutorial that I had liked, right? Needless to say, I liked it a lot.
Paper textures start here. And didn't end for a bit.
Red blobs of doom (and other colors).
Was this even a style? I don't know what it was. Regardless, it was bad.
Oh, look! I found the lighten layer.
Annnnd then I found SC. That's all I have to say. There was much abuse of it afterwards, for a long long time. In fact, that last one, and the others like that crack my shit up all the time.
In the midst of the SC abuse, there was this little thing I started doing for a bit.
Eh. No words of explanation.
So, basically I continued doing all that to various degrees of crappiness until one of those anonymous memes where people tell you the truth and things. So, I got this one comment that said that I could probably make good icons without SC. And there followed a lot of experimentation. And heavy texture use.
The start of using that whole light/glow/whatever you want to call it. Anyway, this is in May/June of 2007.
It was in July, though, that I got into it heavily. Like even to the point of overdoing it at times. I kept it like that for months, though, so it wasn't until around March of this year that I got the whole light thing calmed down a bit and found a few methods of coloring I was/am really fond of.
Which brings us to present day:
At this point, it's more like attempting to find what works for the cap than forcing the same coloring on every icon. One thing they have in common, though, is involving color balance, hue/sat, messing with blacks and neutrals in SC and texture/brush use.
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