to this
- made in PS7
- non-translateable
- involves selective coloring
- level: easy, but it includes a lot of steps.
- might not work on EVERY picture. this is a great way to experiment with the layers =].
01.) prepare your base however you'll need to.
02.) make a new curves layer.
RGB
1st point: input - 178, output - 203
2nd point: input - 50, output - 61
03.) make a channel mixer layer.
red: 126, -66, 24, 0
green: 8, 116, -20, 0
blue: -14, 16, 113, 0
04.) make a color balance layer.
midtones: -100. -66, -22
05.) make a hue // saturation layer.
master: +10
06.) create 3 raster // fill layers. use these settings:
1st layer: fill with #110058 and set it to exclusion, 100%
2nd layer: fill with #ffc1fe and set it to color burn, 100%
3rd layer: fill with #c1feff and set it to color burn, 100%
07.) duplicate your base TWICE and bring them both to the top. set both layers on linear dodge, 45%.
(you can stop here if you want to. i like it the way it is right now =])
08.) make a selective color layer. use these settings:
reds: -100, 0, 100, 0
yellows: -100, 0, 100, 0
cyans: -100, 100, -100
blue: 100, 30, -100, 0
whites: -100, 0, 15, 30
neutrals: 42, 32, -7, 21
09.) duplicate your base. bring it to the top. set on softlight, 45%.
10.) create a new channel mixer layer.
reds: 94, -18, 16.
DONE! annoying wasn't it? well, if you took the time to do it, i'd love to see people's results ^_^! hope you liked it!
if you'd like a visual of this tutorial,
click here.
if you'd like more tutorials from me,
click here, and the click on the "tutorials" branch =].