Last year I played the first Assassin's Creed game to start the series from the beginning. The first game was great, even despite its flaws, and after playing it for a little while I made up this silly mock review of initial impressions and posted it on my tumblr. I didn't save any of this stuff when I deleted my tumblr account, but I've found a
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And yeah, making people drop jars seems to be THE worst crime ever in this universe...and the one hardest to avoid because stupid, jar-carrying people just keep bumping into you!
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Dude and the beggars that throw goddamn rocks at you if you try to climb the walls to get away from them
They did improve a bunch of that stuff for AC2 at least, but I still feel like I'm controlling a rabid hippopotamus during any task that requires jumping puzzles, timed goals, or TIMED GOALS THAT REQUIRE PRECISE JUMPING.
And I think I'm one of the 3 people on the planet that doesn't think Connor from AC3 is a boring subpar protagonist. They also fixed some of the control issues for AC3 and then FUCKED UP SOME THAT DIDN'T NEED FIXING. There's one button that's context sensitive and that causes a whole new world of pain when you try to loot a dead guard's body and instead whistle to attract a not-dead guard to where you are BECAUSE THEY ARE THE SAME BUTTON.
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