In an attempt to spur some IA conversation: what should ship-to-ship combat be like in this universe? I don't plan to limit myself to the implications of any given game system, but instead mean to muse about what level of magic/technology would be cool in this particular universe, and then bend it around whatever mechanics IA uses. I want
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But I also think magic has to have only limited ability to wreck ships. Unsure yet how this works. I am not sanguine about steel (or even iron) ships; I want them to be wood, but that limits their tensile strength and maximum size... unless magic (or otherworldly growth) produces stronger "wood"... and I have to suspect it does. Ironwood ho!
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