After I've created AI for my chess game, I'm moving on to creating a simple neural network simulator. I don't think I'm going to bother with complex or pretty GUIs for now
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I spent ALL day working out a stupid java null pointer exceptions... in one notable case it was just an uninitialized object. But with each succesful JUnit test I grow confident in that the code will be clean.
I thought my computer was just slow, but I fixed a router/voiceoverip/additionalwirelessrouter problem and I can't believe how fast it is now! Go Wireless G!
Have been creating a chess "engine". So far the implementation seems good. But then, all I have is the data structure and a method to return legal moves for each chess piece
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