The Beginning of My Username and an Old Project

Aug 26, 2009 21:57

This is a project I started years ago. I was planning to write a virtual tv series in script format and got as far as a layout of Season One before I stopped working on it. I thought you all might be interested to see where it started, though I doubt I'll ever work on it again.



Initiate Six - Episode Listing (Season One)

1x01 - Awakening
1x02 - Dinner Party
1x03 - Jake
1x04 - Rain, Rain, Go Away
1x05 - Faces of the Past
1x06 - Friends Close, Enemies Closer
1x07 - Sick
1x08 - Do You Believe In Ghosts?
1x09 - Four Down, Two to Go
1x10 - Disaster
1x11 - Awakening, Redux

Initiate Six - Main Characters (Season One)

Alana Morgan, A.K.A Initiate 6
Jake Mitchell, A.K.A Initiate 1
Keira Webber, A.K.A Initiate 4
Mark Bachelder, A.K.A Initiate 5
Kal Arnolds, A.K.A Initiate 2
Max Thomas, A.K.A Initiate 3
Gregory McHale, "Agency" Leader
Acacia Erasmus, Rogue Team Member 1
Hakaru Sato, Rogue Team Member 2
Elise Van Hoff, Rogue Team Member 3
Radley Keach, Rogue Team Member 4

Initiate Six begins with the awakening of our main character, Alana Morgan, in a room that she doesn't recognize, her arm home to an IV dripping an unknown drug into her bloodstream. She soon finds out that she's been in a dissociative coma for the better part of a year, and that the entirety of her memories are a fabrication, the result of an experiment in genetic modification. She's the sixth member of a six unit special forces team belonging to a private contractor, known to the public only as The Agency and within the company and government as Black Box. As she and the other Initiates come out of their comas, the results of the aforementioned genetic conditioning are tested, showing them to have increased reflexes, superhuman strength and inherent combat knowledge. They are then sent out on missions, save for one: Jake Mitchell, also known as Initiate One. The genetic conditioning and resulting coma have driven him mad, making him a rogue who must be treated as unusually dangerous due to his higher than average results to the conditioning.

As Alana and her associates become accustomed to their powers, things begin to go horribly wrong. First, the entire planet becomes wracked with natural disasters. Death tolls rise, entire nations disappear under floods and hurricanes, and society as we know it breaks down. Then, the very next day, everything is back to normal. No damage, no deaths, and stranger still: no one remembers what happened save for the Initiate squad. They aren't given time to ponder this, however, as soon after the "day that no one remembers", members of the Initiate team begin to fall sick, and in extreme cases begin slipping back into their comas. However, the drug that would save them, one recently developed by The Agency as a back up plan should these side-effects to the genetic conditioning occur, has been stolen by a suddenly coherent and ruthless Jake. As the members of her team slowly fall prey to this disease, she hurries with the remaining member of her team, Kal Arnolds (Initiate Two), to retrieve the antidote from Jake and end him once and for all. All around them, however, strange things are cropping up again. Supernatural beasts, ghosts and things out of nightmares are beginning to roam the streets, slaughtering those in their path.

With no time left to fight these creatures, Alana and Kal catch up with Jake and have their showdown, taking the fight from the ruins of an urban parking garage to the city's underground, which is crawling with beasts. As the disease begins to take Kal, the task of retrieving the drug and defeating Jake is left to Alana. Finally cornering the former leader of her squad, she literally holds him over death's edge, hanging him from the roof of an office building as she questions him. In response to her final question, "What is happening to us?", he merely grins and holds out the vial of antidote tauntingly. He chuckles and in a voice filled with mirth proclaims, "It's time to wake up, Alana." And with that he drops the vial, letting it fall to the streets below.

Alana drops him in shock, watching in amazement as he disappears just after leaving her fingers. However, she is unable to recover from this and get back to Kal as she feels her body begin to succumb to the disease. As she falls to her knees, her body beginning to seize, various images flash before her eyes before a flash of white.

When she wakes, she's being carried from a burning medical facility, her vision clears enough for her to see that she's wearing typical medical garb. She feels a person on either side of her body helping to carry her, as well as someone behind her, supporting her head. She looks up into the face of Jake, trademark grin on his face, this one unmarred by madness, as he says, "You're finally awake. Glad you could join us."

Season one ends there.

INITIATE SIX CHARACTER INFO

Alana Morgan, Initiate Six - Our heroine, protagonist, number one gal, etc. Thinks something's fishy from the start and goes by her basic rule of trust no one, despite her building friendships with Kiera and Kal.

Jake Mitchell, Initiate One - The closest we could get to an antagonist without creating a twirly-moustached frenchman. Jake is immensely powerful, stronger than the others combined, and partially insane. However, moments of sanity peek through, hinting at an alternate agenda on Jake's part.

Kiera Webber, Initiate Four - One of Alara's closer friends in the group, Kiera is the group's raging feminist/mother figure, keeping everyone in line and staying strong through thick and thin. Is the butt of numerous lesbian jokes because of her extreme feminism.

Mark Bachelder, Initiate Five - Mark is the loner of the group, often remaining behind during missions to act as a mission coordinator and info gatherer. His specialty is computers and the art of breaking into them. With a gun he's not much to speak of, but put a blade in his hands and he's unstoppable.

Kal Arnolds, Initiate Two - Kal is the quick-witted and inquisitive second-in-command to Max, though he doesn't want to be. Since awakening, he's been wracked with a nagging feeling that he needs to be somewhere, and is reluctant to participate in Agency missions, though he does so out of curiosity.

Max Thomas, Initiate Three - Max is the resident class clown, and the team's leader. A democrat at heart, he take the "badass leader" position around Greg, but otherwise he defers to his team, usually going by their decisions and leaving the leading for emergencies.

Gregory McHale - The leader of the Agency. A reserved man in his early seventies, he has stated on more than one occasion that he "does not exist", a statement taken by the squad as a testament to the secrecy of their operation. Little is known about him.

Dr. Williams - The physician/scientist in charge of the Initiate program, he is a knowledgable man in his sixties with a penchant for tinkering. Believed to be the information leak within the Agency, he is eliminated, but somehow returns later with startling information.

The Rogues - Nothing is known about these characters, aside from the fact that they are anti-Agency and are lead by four higher-ups.

INITIATE SIX EPISODE LAYOUTS

1x01 - Awakening

Alana wakes up in a mysterious house, being tended to by a physician who claims to be under the employment of her supervisor, a man named Gregory McHale, head of The Agency. Over the course of a day, Alana learns a bit about what happened to her, the background of The Agency, and a bit about her past. She and Initiate Four are sent out on a training mission after a night of rest, both discovering that something is very, very strange about all of this.

1x02 - Dinner Party

Kiera and Alana are sent out on their first real mission for The Agency - crash a ritzy dinner party, held by none other than one of the foremost anti-government leaders in the region. Things quickly degenerate when they learn that not only is their presence at the party known by their mark beforehand, but this dinner party is a meeting of the minds to decide just what to do about The Agency.

1x03 - Jake

Initiate One, Jake Mitchell, awakes from his coma to find himself in much the same situation as Alana and Kiera, with one particular difference - his prolonged comatose state has driven him insane. He attempts to break out of the Agency facilities, leading the Agency Recovery Team in a brutal game of cat and mouse through the complex until backup arrives in the form of Initiates Four and Six.

1x04 - Rain, Rain, Go Away

A week has passed since Jake's escape from Agency hands and no word has been heard from him. The other members of the Initiate squad have awakened from their slumbers without incident and have begun active duty with Alana and Kiera. On a routine recon mission, the group are caught in the midst of a hurricane-grade storm. Taking shelter in what appears to be an abandoned building, they tune into a radio station that is proclaiming apocalypse-level storms and disasters happening all over the world. As the group waits out the storm, it becomes increasingly obvious that something is wrong, and their feelings are confirmed when they're ambushed by Jake.

1x05 - Faces of the Past

As the group and Jake stand in a quiet, tense stalemate, each of the main characters has a flashback to their dreamed lives, each memory simple and unassuming but layered with meaning to the current situation. Interspersing these memories are quick bouts of intense battle, where Jake proves that he is somehow stronger and faster than all of the others combined, leaving them deadlocked. After a final quick bout pitting Alana one on one with Jake, he dispatches our heroine and manages to scamper off with the data that they recovered on their assignment.

1x06 - Friends Close, Enemies Closer

Waking from a shaky night, the squad venture out from their shelter to find the world exactly as it had been before the storms - with absolutely no trace of what had happened. Deciding to investigate later, the agents return to base to report on their mission only to be individually debriefed and given startling information - there is a spy within The Agency, and it could be anyone, even one of the squad.

1x07 - Sick

With the supposed information leak silenced within The Agency, things can begin to return to normal - or not. Without warning, Initiate Three falls ill, going from general instability to a comatose state much like the one that they each awoke from not too long ago. Just as things begin to fall apart, even worse news breaks ground - Greg has gone missing. Left with no leadership, and with their current team leader down for the count, Alana steps up and takes command. Their first objective: Find Jake.

1x08 - Do You Believe in Ghosts?

As Alana and Kal set off to track down Jake, Kiera and Mark are left to watch over Max as well as try to learn the whereabouts of Greg, as well as find out what they can about the mystery illness. However, things go awry as the Agency headquarters are suddenly attacked from the inside and outside by things not of this earth - ghosts, demons, and other unspeakable nightmare creatures. Unsure of what's happening, Kiera is left to defend Max as Mark heads into The Agency's central access to gather data before retreat. However, Kiera has more pressing matters than beating back some beasties - Dr. Williams is back.

1x09 - Disaster

Kiera may have her hands full at headquarters, but Alana and Kal have found their mark and he's proving to be a tough kill. As the world degenerates around them and more violent bursts of supernature shake the very foundations of reality, Jake gives them their toughest fight yet, seemingly filled with a need to prevent the group from getting access to the antidote. In a final showdown, Alana and Jake take the fight head to head on the roof of an abandonded, monster infested office building as Kal is left in the relative safety of the underground, the disease rendering him unable to fight.

1x10 - Awakening, Redux

As Alana succumbs to the virus, Kiera is left facing Dr. Williams, who has some interesting knowledge to impart upon her. As the facilities fall apart around her, it is she who is suddenly in possession of all the answers, though before she can vocalize anything, she too is taken by the virus. We are then treated to a romp through Alana's slumbering subconscious as she fights monsters, Jake, and four mysterious superhumans in an attempt to reach the light - and ultimately awakens to a new world.

virtualseries, initiatesix, oldstuff

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