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Howard Bassem i_sell_drugs June 4 2011, 05:19:39 UTC
[OOC: make-out only, please, as he's 15. Also awkward. Prepare for awkward.]

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Re: Meme is cruel, yes. i_sell_drugs June 5 2011, 02:50:07 UTC
He gives her a level stare for a moment. "Okay. Understood. Sorry I wigged out on you."

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Re: Meme is cruel, yes. kaya_waterwave June 5 2011, 03:18:29 UTC
She sighed. "Howard, you really need to loosen up. You don't have to be so guarded all the time. Sometimes a kiss is just that, you know?"

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Re: Meme is cruel, yes. i_sell_drugs June 5 2011, 03:31:40 UTC
"No, not really." He's guarded for a reason! A totally good and not at all hyperbolic reason! "I'm fine how I am."

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Re: Meme is cruel, yes. kaya_waterwave June 5 2011, 03:45:58 UTC
She sighed. "Well, if I can hope it, I'd like to make it so you're not scowling so much. I've seen war and I learned to make my peace with the world in my own way. I hope one day you can do that too. There are people here who would do that for you, you just have to look."

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Re: Meme is cruel, yes. i_sell_drugs June 5 2011, 04:16:00 UTC
"It's not a scowl," he says defensively. And hey, half the time it's a mocking smirk! "And no offense, but your world sounds a lot nicer than mine, war and all."

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Re: Meme is cruel, yes. kaya_waterwave June 5 2011, 04:26:41 UTC
"It's not a smile, what would you call it?' Kaya asked. "And what makes it nicer? The lack of mutants and evil kids? It's not any less bad, just bad in a different way!"

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i_sell_drugs June 5 2011, 04:35:09 UTC
"The absence of a smile isn't a scowl. And no, I'd say the lack of flesh-eating worms and presence of anybody who knows what they're doing probably helps. Your world may be awful, I wouldn't know so I won't argue, but there is nothing even remotely okay about the FAYZ. Unless kids torturing each other to death over half a carrot sounds okay."

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kaya_waterwave June 5 2011, 04:40:29 UTC
Kaya sighed. "Look, I'm not trying to compare and contrast our worlds. Yours sounds pretty horrible, and goodness knows there's no reason to torture somebody over a stupid carrot. What I'm saying is that this isn't the FAYZ: there are people better than that, who want the chance to help each other. Is that so bad?"

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i_sell_drugs June 5 2011, 04:46:07 UTC
"Yeah, right now, it's not. But we didn't exactly get warning when our world went to hell. So for all I know I'll wake up tomorrow and it'll be the same thing all over again, and this creepy spaceship isn't exactly reassuring." He chews on a thread he's pulled from his shirt. "And for what it's worth, I don't need help. Help out other people who do need it."

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kaya_waterwave June 5 2011, 11:30:23 UTC
"Well no one ever gets a warning for things like that," Kaya said. "As for waking up to more craziness, I pretty much count on it just to get myself prepared. It helps to have people here who are going through the same thing."

Kaya gave him a look. "Oh right, because you;re a perfectly well adjusted, normal person with not a hint of paranoia at all, hmm?"

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i_sell_drugs June 5 2011, 16:04:39 UTC
"For you, maybe. Like I said, what works for you doesn't have to work for me."

He returns that look. "'Just because you're paranoid doesn't mean they're not out to get you', ever heard that?"

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kaya_waterwave June 6 2011, 00:42:38 UTC
Kaya could have been mad, but the truth was, she sort of liked how Howard was anti-trusting on the ship: it made her want to see things how he did, and she thought him to be one of the most interesting people she met.

She snickered. "If they're out to get me, I'll worry about it when it happens: when it comes down to it Howard I'm a fighter to the end."

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Notifs are borked. D: i_sell_drugs June 6 2011, 01:47:40 UTC
"Good for you. I'm a fan of 'run and hide'."

He's still not sure what to think of Kaya. Her insistence that he lighten up irritates him, but other than that he finds he'd rather have someone disagree with him than just agree blindly (that's too close to Orc, and he doesn't want to think about how he misses Orc). And Kaya is one of the people who disagrees with him most.

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Re: Notifs are borked. D: kaya_waterwave June 6 2011, 03:27:55 UTC
"I'm aware," Kaya said, shaking her head. "But the biggest problem with that is every time you run and hide, you give the enemy more incentive to take more. Sooner or later, you don't really have too many places to hide."

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Re: Notifs are borked. D: i_sell_drugs June 6 2011, 03:44:41 UTC
"And if you don't you might end up dead. I've already risked that a few times. I don't want to anymore. Rather you not end up dead either."

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