Build ProgressionironhandJune 22 2008, 06:16:41 UTC
Level 2 Level Constant: +1 (increases all defenses, attack rolls and skills) +6 hp (35 hp, bloodied: 17, surge value: 10 surges/day: 14)
Astral Speech - Paladin Utility 2 Daily * Divine Minor Action * Personal Effect: You gain a +4 power bonus to Diplomacy checks until the end of the encounter.
Durable Prerequisite: - Benefit: Increase your number of healing surges by two.
Notes: Astral Speech is a useful tool for RP based Skill Challenges, and more healing surges via Durable means more healing surges available for use with Lay on Hands and other purposes.
Invigorating Smite - Paladin Attack 3 Encounter * Divine, Healing, Weapon Standard Action * Melee weapon Target: One creature Attack: Charisma vs. Will Hit: 2[W] + Charisma modifier damage. If you are bloodied, you regain hit points equal to 5 + your Wisdom modifier. Bloodied allies within 5 squares of you also regain hit points equal to 5 + your Wisdom modifier.
Notes: Continuing the focus on attacks that provide healing opportunities or enhancements for the party here. Sorely tempted by Staggering Smite as well though for the push effect.
Level 4 Level Constant: +2 (increases all defenses, attack rolls and skills) +6 hp (47 hp, bloodied: 23, surge value: 13, surges/day: 14) +1 Wis, +1 Cha (Wis 17, Cha 17)
Enlarged Dragon Breath Prerequisite: Dragonborn, dragon breath racial power Benefit: When you use your dragon breath power, you can choose to make it blast 5 instead of blast 3.
Notes: Wisdom directly impacts both class feature Lay on Hands and the secondary effects of powers Holy Strike, Shielding Smite, and Invigorating Smite. Charisma is his attack stat for all but his Dragon Breath and Holy Strike powers, and via the feat Healing Hands also increases the healing capability of Lay on Hands. Enlarged Dragon Breath expands his tactical options for dealing with multiple opponents.
Martyr's Retribution - Paladin Attack 5 Daily * Divine, Radiant, Weapon Standard Action * Melee weapon Target: One creature Attack: Strength vs. AC, and you must spend a healing surge without regaining any hit points Hit: 4[W] + Strength modifier radiant damage. Miss: Half damage.
Notes: Another power that takes advantage of the build's copious number of healing surges, though this one does so with a distinctly offensive bent.
Comments 12
Level Constant: +1 (increases all defenses, attack rolls and skills)
+6 hp (35 hp, bloodied: 17, surge value: 10 surges/day: 14)
Astral Speech - Paladin Utility 2
Daily * Divine
Minor Action * Personal
Effect: You gain a +4 power bonus to Diplomacy checks until the end of the encounter.
Durable
Prerequisite: -
Benefit: Increase your number of healing surges by two.
Notes: Astral Speech is a useful tool for RP based Skill Challenges, and more healing surges via Durable means more healing surges available for use with Lay on Hands and other purposes.
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Level Constant: +1
+6 hp (41 hp, bloodied: 20, surge value: 12, surges/day: 14)
Invigorating Smite - Paladin Attack 3
Encounter * Divine, Healing, Weapon
Standard Action * Melee weapon
Target: One creature
Attack: Charisma vs. Will
Hit: 2[W] + Charisma modifier damage. If you are bloodied, you regain hit points equal to 5 + your Wisdom modifier. Bloodied allies within 5 squares of you also regain hit points equal to 5 + your Wisdom modifier.
Notes: Continuing the focus on attacks that provide healing opportunities or enhancements for the party here. Sorely tempted by Staggering Smite as well though for the push effect.
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Level Constant: +2 (increases all defenses, attack rolls and skills)
+6 hp (47 hp, bloodied: 23, surge value: 13, surges/day: 14)
+1 Wis, +1 Cha (Wis 17, Cha 17)
Enlarged Dragon Breath
Prerequisite: Dragonborn, dragon breath racial power
Benefit: When you use your dragon breath power, you can choose to make it blast 5 instead of blast 3.
Notes: Wisdom directly impacts both class feature Lay on Hands and the secondary effects of powers Holy Strike, Shielding Smite, and Invigorating Smite. Charisma is his attack stat for all but his Dragon Breath and Holy Strike powers, and via the feat Healing Hands also increases the healing capability of Lay on Hands. Enlarged Dragon Breath expands his tactical options for dealing with multiple opponents.
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Level Constant: +2
+6 hp (53 hp, bloodied: 26, surge value: 15, surges/day: 14)
Martyr's Retribution - Paladin Attack 5
Daily * Divine, Radiant, Weapon
Standard Action * Melee weapon
Target: One creature
Attack: Strength vs. AC, and you must spend a healing surge without regaining any hit points
Hit: 4[W] + Strength modifier radiant damage.
Miss: Half damage.
Notes: Another power that takes advantage of the build's copious number of healing surges, though this one does so with a distinctly offensive bent.
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