Every single place, in the history of mankind, from a previous age, with signs warning about death and danger was looted in the extreme. Thousands of people will die if they put up these signs.
Sadly, it doesn't fit in the game I'm running now, or at some point our heroes would encounter a massive structure that, when mapped out, is revealed to be the outline of a man dying from horrible illness. This is a practical use of mythological thinking...
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