Vondals Vandals: The Church of Sun and Shadow

Aug 24, 2011 13:54

The pyramid crumbled, the rod burned and Akmenos was back among us. We accompanied the ethereal spirit of Veralis to her home. After long weeks of turmoil escaping the pyramid of shadow the road was a welcome respite. Feasting made way to laughter and we all learned a little more about each other. Veralis kept mostly herself, while Akmenos spoke ( Read more... )

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Comments 13

rabarts2 August 24 2011, 08:04:38 UTC
54! New Game Record! BAM! SMACK! Not that I'm doing a shadow-boxing-snoopy-dance or anything...

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jarratt_gray August 24 2011, 14:54:44 UTC

A personal best. Enna has 60+ and will mote than likely crack 70 pretty soon.

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rabarts2 August 25 2011, 00:21:07 UTC
60+, eh? Well, she is the Ninja.

I doubt that Akmenos will see those sorts of numbers very often. His powers are split between group effects and single targets now, but it makes the most sense to use the group powers first.

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jarratt_gray August 25 2011, 01:27:26 UTC
I know what you mean. The fight was so short that I only got down to Brash Strike once at the end, and if I had been thinking clearly I would have actually used my shield to call back one of my area powers when one of the enemies hit me with a critical.

My singles do more damage, but don't mark everyone, so I have to weigh that into consideration. Yours are probably pretty similar in terms of damage, and it certainly makes sense to use Encounter Powers first when they suit.

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harkill August 24 2011, 20:41:17 UTC
I too had area attack NOT dice... Surrounded I thought Action point two area effects before shifting... And if the dice had rolled better it would have really changed how the fight went, but of the six enemies I hit only two :-(

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jarratt_gray August 25 2011, 01:41:11 UTC
I mean it wasn't like they were even that hard to hit, though in your situation having only a Holy Symbol +1 really limits your non melee attacks, they will only be at +11 (+12 if you are bloodied) while your melee/weapon strikes should be around +14 (+15 if bloodied). Both of those should be at +1 more if you have versatile expertise ( ... )

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harkill August 25 2011, 02:40:02 UTC
I had thought of Shield the virtuous for the priest, but didn't use it early because I didn't realise he was a minion priest!

Interestingly it now does 11 damage :-)

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jarratt_gray August 25 2011, 08:52:23 UTC
Well he wasn't exactly a minion, but we were defending him. He could only take so many hits before he died, I think it was about 5 or 6 from the length of the battle. 11 damage on an enemy on a hit might have helped us kill the guys attacking him fast enough. But then so would us actually hitting, so yeah. Dan has new dice, so he might hit more now.

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