Ghost on a Motherfuckin Plane.

May 10, 2006 00:28

Here is the game I made for gametech class this semester. The basic idea of the game is to move the turrets around to defend your house from the waves of evil ghosts and skeletons.


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mgoldsum May 10 2006, 08:00:28 UTC
How much time of the semester did you guys get to do this? Being able to spend the whole semester would still be pretty quick.

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jbsheblak May 10 2006, 18:20:34 UTC
We got 4 months. Four crazy ass months. The thing is that some of the technology that we were required to put into the game wasn't taught to us until say month 3, so it was a constant rush.

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kellenarb May 10 2006, 18:43:50 UTC
BLARG! it crashes!!11oneone

I wantzor to runzor this game...z0r! n0w!

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jbsheblak May 11 2006, 02:44:11 UTC
pshaw, you crash. Does it give any sort of error? Also, does it crash right on load or can you get through a few of the menus?

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kellenarb May 11 2006, 06:35:40 UTC
it gets to the play/quit screen, then when i click play goes to the loading/demo screen then does the standard "main.exe has experienced an error and needs to close" windows thing

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