A long, long time ago (specifically a year ago) I had an idea to created a multi-generation challenge based around the supernatural creatures of Sims 2. I posted a in-progress set of rules and... I haven't really done much with them. So I revisited the rule set I made and I want to show you guys. Also maybe get some suggestions since I'm having
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About excluding law enforcement and oceanography in the first generation, I totally support that and I'd personally also include criminal too, since you become a criminal mastermind, which is just the flip side of the superhero one.
how about adding, in gen. 2, rule that withces can, say, only do
creative/free-thinking jobs, or maybe earn money by the sewing machine?
I'm not sure what could be done more with the vampire generation, except maybe that they can only eat meat-based meals (but that's pretty similar to the werewolf one). Maybe something to do with looking very fancy, like opening a make-over and clothing store?
For the final generation, how about having the heir host one good party, have one good outing and one good date per week? Should make people like them more ;)
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