Weird IC - The urge to kill

Oct 08, 2007 10:54

Another IC post, but this one is a little different. I'd like people to vote at the end of it - the campaign refs obviously have power of veto, so if they really want/really don't want the vote to swing one way or another, I'll have to abide by their decision. With that, lets see...

IC - The urge to kill )

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Comments 4

wargamer October 8 2007, 18:15:21 UTC
I'd decide for yourself if I were you.
I've found that if you let other people have too much influence on you characters at the beginning then they can be boring for you to play

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jimmyt64 October 8 2007, 18:57:42 UTC
Ah, but this doesn't affect the character, overall. After all, he still doesn't have a clue whether it happened or not.

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ruthste October 11 2007, 12:22:14 UTC
I know this comment may come a little late, but I've thought it over quite a bit...

I was going to type something long and complicated but it all essentially boils down to just a couple of points which I can expand on here or in person if you're interested.

Firstly, even in your writing of this you've typed the significant act as 8's
I'm going to catch her and **** her.. If you can't type the word out, for whatever reason, is this really something you want as part of your character background ( ... )

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jimmyt64 October 11 2007, 13:31:19 UTC
Point one - in case it isn't clear from what he actually does, the word thats blanked out is "kill", blanked out for, probably, brain damage reasons. Or suspense. Whether its him or me thats brain damaged, I'll leave you to figure out. I can't imagine what else you might think it is, honest guv.

Point 2 - Difficult question. My only answer is - if I do end up causing offense to anyone, tell me! Also, the alternate personality shouldn't be turning up too often. Hopefully.

Point 3 - Thats part of why I asked for a vote - I really don't know whether I should have a murder in his backstory, just in case he gets arrested, so I'm letting the backplot hungry potential GMs and players have a quick go - comments like these are helpful too, as they bring a fresh light onto the character, letting me flesh him out a bit in my brain-box.

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