POW! POW! SCREEK! I' m trying to learn how to convert TS3 Maxis objects for TS2! I got a bit confused, though. I really hope someone can help me out... Here's what I did, basically:
- I cloned a TS2 base game chair (the Simple Seat one). There's no actual reason why I chose that one. I know it's probably not correct, but I thought any basa game chair
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You shouldn't have to re map it. Instead of deleting the TS2 mesh and adding the TS3 one to the GMDC, you want to replace the TS2 chair with the TS3 one. It's an option you get when you click import. Click the drop down box, click replace and select the mesh name.
You probably broke the Shape/TXMT link which is why the texture isn't showing up.
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Also, the TS3 texture has to be the same size of the TS2 one I'm replacing, right?
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If you are replacing properly the original mesh shouldn't show up. When you exported from Milkshape did you make sure you deleted the original mesh first?
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EDIT: I cloned a chair that only has one texture and just replaced it with the TS3 one (build DXT) and... it worked! Thank you so much for your help. :)
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http://www.digitalperversion.net/gardenofshadows/index.php?topic=5862.0
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