This is interesting. I am fascinated to see FFG turn their expertise at creating amazing board games towards RPG's.
And there's this:
"Using a new task resolution system featuring custom dice, Warhammer Fantasy Roleplay gives you unparalleled story-telling options. Every roll of the dice has a story to tell, providing far more information and
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It looks to me like an (overpriced for the market?) easy-entry roleplaying game. I love the idea of fiddly bits that save on seek time (That D&D 4e didn't initially ship with power card decks was a shame).
I'm also really curious to see how the dice work. Although my design instincts stick to simple resolutions (especially d6's), I'm a big fan of interesting dice tricks. I can't parse "These dice represent the abilities and skills your characters will gain, as well as include the whims of fate," however. I want to see some play examples!
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I'm curious to see more too. I hear ya.
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I imagine that there will be symbols representing various attributes.
I can also imagine that expansions will have special abilities that need special dice to access the effects.
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