Overview
Continuing where we left off in
Part I, I want to focus on 3 aspects of combat SP in this post...
(1) The EXP/SP gain at levels below 24, which is enhanced by an additional "low level" modifier.
(2) Another look at Base SP, particularly targeting popular SP sites and leveling Leves.
(3) Another quick look at the Party SP
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Comments 13
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You calculate how much 'party bonus' each gets separately, so the level 50 only has 1 player in -10/+5 range (himself), the rank 20 only has 1 (himself again), and the rank 26 has 2 in range (self, 20).
So from a selfish perspective, you just want to personally be within -10/+5 of everyone in your party. It doesn't matter if everyone else is. But if you want everyone to get the best benefit, then yes, they all should be -10/+5.
Hope this makes sense.
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Also you might want to look into when there are 5-9 people in a party and the possibility of running each leve 2x without the maximum number of links. For example is there more SP to gain by running it 2x with 3 links than 1 time with 4 links.
Thanks
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