[ Character ] Luc
[ Canon ] Suikoden
[ Canon Point ] Roughly IS 463 (between Suikoden II and III)
[ Gender ] Male
[ Age ] 20
[ Eyes ] Green
[ Hair ] Blondish-brown
[ Height ] 5'6"
[ Weight ] [unknown]
[ Blood Type ] [unknown]
[ Voice ] Fukuyama Jun (heaven help us, he has Lelouch's voice)
[ Family ] Hikusaak (original), Sasarai ("twin"/fellow clone), Leknaat (guardian/teacher), Sarah (ward)
[ Other ] If anyone has significant magical abilities, they may be able to see his Runes. Specifically, the
True Wind Rune on his right hand. He also has a
Flowing Rune on his right hand, and a
Pale Gate Rune on his forehead.
[ Clothing ] Luc generally wears looser clothes, including shirts, trousers, and robes or tabbards.
[ Background/History ]
Well over 400 years ago, Hikusaak, the bearer of the Circle Rune, led a rebellion against the kingdom of Aronia, and formed the Holy Kingdom of Harmonia. Two years later, the ‘In Solaris’ counting of years would begin. Hikusaak became the ruler of Harmonia, as well as the High Priest, and, due to the agelessness granted by the True Rune he bears, still rules the country today, although he has not been seen or heard from in many decades.
Hikusaak wanted to create an ideal world, but he knew that he could only bear one True Rune, and he’d need to collect all of them. And, since the True Runes can choose their bearers to some extent, Hikusaak had to come up with another method. He’d already managed to become the successor of one of the True Runes, so why not create copies of himself, to house the True Runes.
It is unknown how many tries and imperfections he had to go through to make it work, nor how many clones housing True Runes that he has been able to collect and control. However, it is known that, in the year IS 444, using the True Earth Rune and the True Wind Rune as nuclei, twin clones were created. However, while the clone bearing the True Earth Rune was perfectly formed, the True Wind Rune had entwined itself with the heart of the clone. Those creating the clones knew that this would be a dangerous situation, and so locked away the imperfect clone in the back of the temple, imprisoning him until they could transfer the True Wind Rune to a suitable body.
And so, the child was abandoned to the back of the temple, locked away and alone. He was given food enough to keep him alive, but never interaction with others. The True Wind Rune, however, was with him, and, even as a young child, he could access its powers, floating the rocks in his cell. One day, another young boy found his cell, but an attendant quickly took the boy away. That would be the only time, for over ten years, that Luc would see his elder twin.
Luc thought himself a monster, some dangerous thing, until the second time in his young life that he received a visitor. A vision of a beautiful woman challenged his desire to survive, and offered him a chance, not only to escape his prison, but to change his fate, and to live as a human being.
Luc accepted her offer, and she brought him back to Magician’s Isle, where she raised him and trained him in magic and the use of his True Rune, and treated him not only as her apprentice, but with almost maternal love, the first love that the boy had ever known.
When Luc was 11, Leknaat showed Luc something that she called the “Tablets of Promise.” These tablets, she explained, inscribed upon them the names of the Stars of Destiny, the 108 individuals destined to play an important role in the upcoming war. Leknaat told him that she wanted him to take the tablets, and join those fighting, and observe them.
Luc did so, grudgingly, and watched impassively as civilians and soldiers alike were killed, on all sides of the conflict. He watched as a young man was forced to fight and kill his father, and his best friend. He watched as his master’s sister manipulated people to instigate the war, and attempt to take control of more than just her half of the True Rune she shared with Leknaat. And he watched as, over a three-year war, a young man grew to be a hero, and freed his country from a tyrant.
Peace would not last, though. In IS 460, when Luc was 16, another war occurred. This time, however, he would not be so impassive. During one battle, Luc showed an unusual enthusiasm. You see, Highland, the aggressors, had sought aid from their old allies, Harmonia. And Harmonia sent Priest/General Sasarai, the bearer of the True Earth Rune. Luc used his True Wind Rune to overpower the Harmonian forces, and send them running back to Hikusaak with their tails between their legs.
Regardless, Luc still watched. He watched as friend fought against friend, and allies and enemies alike betrayed each other and traded sides. He watched as people joined together not for ‘the greater good’, but because their personal desires would be aided by working together.
But more importantly… Luc saw how the wars were not caused by human hands, but the manipulation of the True Runes. All of these horrible, awful things that had occurred, were caused by the Runes luring people into wars, manipulating them for the Runes’ own desires.
And, worst of all, Luc was beginning to catch glimpses of what his True Wind Rune chose to show him, as well. The Rune showed him what was to come. It showed him how the True Runes instigated wars to eliminate the chaotic element of the world, to get rid of humans, so that the world would move towards Dharma, complete balance. And that grey, ashen world scared Luc.
Luc questioned Leknaat on this, if there were any way to change this course that the world was traveling on, but she refused to answer him, telling him only to remember that when he chose to join her, he chose to live his life as a human.
Not long after Luc returned from the Dunan Unification War, he began to hear rumors. Rumors of a witch, like they called his master. Curious, the young man went to the Crystal Temple, and discovered a young girl, who couldn’t be more than 4 or 5, who was locked away for her powers, like he had been. He didn’t understand what drove him, but he rescued the girl, and brought her back to Magician’s Isle with him.
As the magicians who had created him feared, however, the True Wind Rune was affecting Luc negatively. Luc had never really ‘fit in’ anywhere, and his perpetual isolation did not help. He began to feel that, perhaps, if he could somehow destroy his Rune, perhaps the ashen future would never come to pass...
[ Personality ]
At first glance, one would assume that Luc is severely anti-social. However, while he is fairly introverted, it is not either the colloquial anti-socialness nor clinical antisocial disorder that Luc suffers from. What Luc actually has is asociality and a severe lack of people skills. However, as he does not intentionally set out to be destructive, it is not clinical anti-social disorder. Until he was 11 years old, he never really had experience dealing with people other than Leknaat, who, herself, was blind, and lived as a hermit by choice.
Luc is not withdrawn (he voices his opinion quite readily, especially even when not asked), but he lacks the tact to know when to hold his tongue. He is rude, but not as if to be intentionally mean, and more because he doesn’t seem to have been told not to. He will do what he is instructed to do, although he may grumble about it, or bend the rules to make things easier for him. Rarely will he show the initiative to do something on his own, however, unless there is something in it for him.
Luc can be quite arrogant at times most of the time. Even without the power of the True Wind Rune, he’s still a powerful mage, and, due to being Leknaat’s apprentice and the reverence he holds for her, he has an overinflated sense of his own importance. He is powerful, knows it, and isn’t afraid to flaunt that he knows it. However, unless you greatly annoy him, he’s also lazy enough to not show it.
This isn’t to say, though, that Luc cannot get close to a person. He did rescue Sarah from the Crystal Temple, and has taken the blame and punishment for things she did, although he doesn’t particularly understand why. In addition, while he does not think of them as friends, there are those who fought with him in the Gate Rune War and the Dunan Unification War that think of him in that sense, and he did have team attacks with them.
Additionally, with the True Wind Rune showing him visions of “the future”, he is starting to lose some of his sanity, and begin his downward spiral.
[ Specialties and Abilities ]
Luc is the bearer of the True Wind Rune, as well as a Flowing Rune and a Pale Gate Rune. He is also a magician in his own right. He has, with his own powers, shown the ability to teleport himself and others, as well as summon creatures from others of the million worlds.
The True Wind Rune, being the embodiment of the powers of Wind. He can command the Wind at will, and he can use it to defend himself (or others, if he wanted) with a barrier, blow people away, heal, or attack. It has been shown that, with enough mastery of the Rune, he can also use it to control the air pressure around a person, effectively suffocating them. The True Wind Rune also occasionally will show him visions, both of the past and the future, from the Rune’s memories, and that of its previous bearers. This is how he learns of the ashen future that is the fate of the world and all True Rune bearers.
The Flowing Rune, a child of the True Water Rune, commands water, and allows him to create a fog to hide himself (and any allies he may have gained), stop magic use in the area for a limited time (including himself, unfortunately), or heal, revive, and cure his allies.
The Pale Gate Rune, a child of the Gate Rune his teacher bears, gives him the ability to summon creatures from another of the Million Worlds.
More Rune information available
here.