I just heard that Shadowbane was being closed. This game had already had the problem of switching from a pay-to-play model to an advertisement model. I'm sort of glad. Sorry, but this game bothered me.
I think it is the tone of the game. I don't mind the idea of a PvP centric game, though a game with only PvP would be very dull for me after a while
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I played UO in a day long since past. Good stuff. Making a miner or a lumberjack was fun. Pragmatically, they had no use in combat. But they did allow room for creativity and role play. I hope that people like yourself will see to the future of gaming. We need games like Ultima to illustrate that people need to live outside the confines of hack and slash. But I fear that such an ideal is far gone, as the populous has chosen games like WoW over that of UO.
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