Tamagotchi was the name everyone knew, but like with every popular thing, others jumped into the game. There must have been like thirty different brands and hundreds of offshoots and "types" (babies, dogs, cats, dinosaurs, hamsters, aliens). The Nano, Giga, and Tamagotchi were probably on somewhat equal playing fields, imo.
Me and my friend were super into virtual pets XD We loved exploring different ones and the different features they provided. We could totally rate based on cuteness, amount of fun, ability to hold our interest, difficulty, and length of "play" to endgame (which usually meant a "natural death")
XD XD XD
My virtual Nano Kitty was a bit on the boring side. You bathe it, feed it, clean up after it, play games with it, and give it medicine when it's sick. But if it's not asking for anything, there's sort of nothing to do.
Nanokitty! That was the only 'Tamagotchi' they still had available at the mall so that was the one I got. I loved my little thing. It was ugly orange but I still loved it. I remember waking up in the middle of the night to check on it. Now who's sad? LOL
LOL! I'm sure those virtual pets gave so many parents and teachers headaches. XD
Part of me wishes they would bring virtual pets back so that the new generation learns some sort of "responsibility" -- I totally felt obligated to be good to my pet, but if I somehow failed, there was less guilt knowing that something living and breathing didn't suffer.
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Me and my friend were super into virtual pets XD We loved exploring different ones and the different features they provided. We could totally rate based on cuteness, amount of fun, ability to hold our interest, difficulty, and length of "play" to endgame (which usually meant a "natural death")
XD XD XD
My virtual Nano Kitty was a bit on the boring side. You bathe it, feed it, clean up after it, play games with it, and give it medicine when it's sick. But if it's not asking for anything, there's sort of nothing to do.
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Part of me wishes they would bring virtual pets back so that the new generation learns some sort of "responsibility" -- I totally felt obligated to be good to my pet, but if I somehow failed, there was less guilt knowing that something living and breathing didn't suffer.
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