[ZUNZ TIME. There's the sound of some fumbling, then a soft spoken, almost meek voice.]
Ah-- Pardon me, I-- er, I don't quite know where I am right now. I've heard a few voices coming from this, so... [There's a slight tapping on the communicator] Hello? Can anybody hear me
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Ah, I hate to be the bearer of bad news, but if you're here without knowing why, then that means that you... I'm afraid you've passed away.
As I understand it, this place is a kind of... a stepping stone to the afterlife, a chance to repair past mistakes, for those who've committed crimes in their lifetime.
If you don't know why you're here, that means that you're here as an inmate. For a second chance.
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Passed away? [He seems to brush that off with a nervous chuckle.] No, that's impossible. You see, well, I'm an atheist. [So, OBVS, no afterlife.]
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You'll be assigned a warden whenever the Admiral gets around to it, which could be a few days or a few months. For your sake, hope it's the latter. It's good to make friends with some of the wardens, though, so you can actually request stuff?
Anyway. Beware of floods and ports. They're both traumatizing and generally suck. Also, you can't really die here.. you just come back with this like, horrible flu and some phantom pains or whatever. But it still sucks, so I wouldn't recommend it.
Don't go killing other people or you'll get thrown in Level 0, which is basically like.. a brig or something. It's usually pretty boring and uncomfortable, plus it gives you a really bad reputation right away.
And uh, good luck.
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