Well, most of the stuff that confused people like terror has gone away, most of the stuff people cheated and did anyway like not running away properly for fear has been changed so thats what it does.
The weapon damage calls have been put in a straightforwards table, not bad idea. the descriptions for some damage effects is a bit woolly with change
(
Read more... )
Comments 20
I think that makes sense. It's so if I hit you for crush, and you're immune to crush, you're just immune to the bit that converts a 'normal' to a 'crush' and you still take a normal. Makes more sense than if you can be taken down by small hits but not by big ones.
I found it amusing that with sharp and blunt going away, we were being reassured that immunity to normal wasn't going to come back into play and then immunity to normal is used as an example in the explanations
But aren't immunities now all going to be chant-based? Which makes them a lot easier to get around, and Mute a lot nastier.
The forbidding changes are a little odd, see how they do in play, couldn't the same effect been acheived by just saying you can't cast spells while one is up? as it is it reads that anyone can stop your forbidding by casting anything at you as its a chant andyou can't counter.I suspect Forbidding was seen as massively overpowered and ( ... )
Reply
That was what I thought
I could be wrong
Reply
Reply
Reply
Lammies that state "Immune to Normal" are still well away, and will not be coming back.
Lammies that give fast regen to Normal, or chant immunities will be coming back.
Reply
Well obviously they are typicals not exhaustive lists.
Reply
But then I seem to have seen about a million different copies.
Reply
Reply
The legacy of Gloag lives on...
Reply
I like the rules as a whole they seem consistent and not with any obviously broken bits. Which is very pleasing.
Am trying to get them straight in my head, hence the questions.
Reply
Reply
Leave a comment