SYSTEM: Nintendo Revolution ARRIVAL: 2006 (world-wide)
At
E3 in 2004, as the DS was being introduced, Nintendo President Satoru
Iwata gave a speech announcing officially that work on the "Nintendo
Revolution" was well underway, and that when we see it, "we will be
excited because we will experience a gaming revolution".
At E3
in 2005, we were introduced to the main hardware of the Revolution
system. The demo unit was smaller than the smallest computer - barely
wider than a DVD, barely longer than a DVD case, and barely thicker
than a deck of cards. On top of that, company president Satoru Iwata
claims the final product will be even smaller! As with the Nintendo DS,
the Revolution will be WiFi-compatible right out of the box. An online
network will connect gamers all over the world seamlessly, and unlike
XBox Live, Nintendo's online plan will be free. Launching with the
console will be an online sequel to Super Smash Bros. Details on this
and more online games are said to be revealed in the coming months.
Hardcore
Nintendo fans are sure to love the Revolution as players will be able
to download NES, Super NES, and Nintendo 64 games over the online
service. Whether these will be free or not remains to be seen. The
system will also be backwards compatible with the Nintendo GameCube - a
first for Nintendo consoles. A small panel on the top of the system
opens up to reveal GameCube controller ports and memory card slots, and
the Revolution's self-loading DVD slot will somehow center the smaller
GCN discs to play.
While all this so far sounds quite exciting, Iwata has still
not delivered on his promise of a "gaming revolution" with the
Revolution hardware. Even more promises are being thrown around that
the SOFTWARE will be where Nintendo innovates, but really, this is not
something new for Nintendo.
However, no details on the controller yet, and rumors consistantly
point to analog gyroscopic control. If this is made the primary feature
of the Revolution, Nintendo still has something very hot on its hands.
We could indeed see a reinvention of online gaming, backwards
compatibility, and analog control.