This episode presented some unique challenges. First, it was the first time I shot someone else's script. This created a weird pressure because I didn't want any of my technical inexperience to make it less than it could be. Second, this was the first episode that got into game mechanics and made me realize something - game mechanics are boring
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Comments 20
Cool.
Oh, BTW, you missed the 2nd l in my name... ;)
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I liked the split-screen in this one, too - it didn't look gimmicky. There was one minor timing issue, with the overlapping dialog, but that was no biggie.
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