The ominous howling during the night puts the villagers extremely on edge as the day dawns and anxious villagers emerge, hoping that there has been no tragedy during the night.
Faces are counted. People bang on doors to wake their friends.
Slowly the realisation dawns.
Yartek isn't there. Fearing the worst, the villagers go to investigate the house.
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:argh:
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((Judging by the rules of the last game, I don't think x_equals_speed can quotes chunks of it. Lunariia: can he say what his role is in this game (word for word)?))
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The current situation isn't much good because
1) Its a bit rubbish that whoever I end up suspecting and checking out is likely to die anyway whatever the result.
2)If the wolves kill people as soon as I name them as innocent it prevents us from narrowing down the suspects so much. If I manage to build up a list of 2 or 3 innocent people it would really make it easier to lynch a wolf.
The downsides are that
1) I might not be around towards the end of the voting some nights which means someone may slip through.
2) If I get killed my research dies with me.
Any other thoughts.
I've found an innocent person again but I'm reluctant to name them until we decide what to do.
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I figure the chances of your research dieing with you are comparitively low since any protectors gotta be looking out for you by now.
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While I obviously don't want you dead, if something unfortunate does happen there is some way to pass on some of what you've learnt.
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Why can't you run a version of the game where the werewolves identify their target, then visit under cover of darkness to snuggle him/her ??
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KILL IT! KILL IT!
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:D
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