Notes on my current D&D campaign

Apr 09, 2009 12:10

I've been talking with some folks while fleshing out the world of my current D&D campaign. I'm focusing a lot on race relations, since this is a "fantasy crime adventure." I haven't run all these by the players yet, but I will tonight ( Read more... )

oceandawn

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Comments 14

joepub April 9 2009, 20:37:45 UTC
Should you need halfling threats:

"How deep down the hobbit hole do you want to go, punk?"
"What? You want me to cut you down to size?"
"Hey... do you like your knees?"
"They say vengeance is an emotion for small men. Well, buddy, I'm half your height."
Oh my god! You could call a hobbit slum The Burrow (pun: borough).

That human gangs are patterned after largely abandoned gods is very cool.

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More halfing shit-talking judd_sonofbert April 9 2009, 21:38:00 UTC
"Are you giving me shit? Is it my birthday or something and no one bothered to tell me?"

"I'm going to smoke this pipe of longbottom down to ashes and when its done, I'd best have the silver you owe me."

"In the village I came from, if you went out on a raft on the river you were an adventurer. Now I have employees dump bodies in the river for me. Maybe it'll wash up at home, serve warning to my cousins."

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Re: More halfing shit-talking drivingblind April 9 2009, 21:42:16 UTC
"You might wanna think twice when you're talking down to some guy whose teeth are about crotch-level on you, dickless."

"Wow, it's true! From down here I can tell you DO talk out of your ass!"

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Re: More halfing shit-talking judd_sonofbert April 9 2009, 21:53:59 UTC
"Height jokes... I've never heard that before. Redd, climb this asshole and stab him in the neck."

"You start small, moving leaf from the shire to the city and then one day an orc get's in your way or a human wants a cut or an elf wants you to stop and stabbing happens. Turns out I had a taste for it and there's plenty of things to smuggle that does not go in a pipe."

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Things That Must Be amberley April 9 2009, 22:29:45 UTC
Coming soon: "Reservoir Halflings"

Everyone ignores the rest of the interesting setting and zoom right in on the kneebiters. How about the Tiefling gangers making their way across the city Warriors style? How about the Maltese Falcon?

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walsfeo April 9 2009, 22:52:46 UTC
Sounds like a fun campaign!

You know what we call San Francisco on the edge of a large country where the sun rises? New York! Just kiddin, but I am curious, why change things like which way the sun rises and sets? Is it important to the game or just a throwaway to establish a difference?

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macklinr April 9 2009, 22:57:55 UTC
Sacramento, where I live, is 90 minutes east of SF, and everyone has been there and has a sense of the city.

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macklinr April 9 2009, 22:58:51 UTC
The whole "rises west instead of east" comes from naming the city Oceandawn, and realizing that that means it would need to be an East Coast city...or that I change how the world works. :) It's just a throwaway.

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walsfeo April 9 2009, 23:04:06 UTC
Ah! That makes sense. So often people do things like that for zero reason. I'm glad you, Mr. Game Design Podcast, at least had a reason.

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milambus April 10 2009, 02:58:34 UTC
I am using a similar idea regarding the Eladrin in a campaign setting that I am currently fleshing out a bit.

In my world the elvish races were created by twin goddesses of beauty. One dark, one fair. The fair, but evil one, then raises the Eladrin up to be her personal escorts and makes them the overlords over the other elves.

Eventually seeing the evil is occurring the dark goddess rescues some of the elves and takes them underground to live. Thus creating the Drow.

So the elven races are a bit "flipped", with the Eladrin as the evil overlords. The elves are mostly sheep like slaves, though the occasional one may escape. And the Drow are the good race, who lives in fear of being enslaved once again.

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anonymous April 10 2009, 18:54:44 UTC
D&D as a crime game. Very cool. You are now required to continue to post about it, you know....

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Grr.... greatwolf3000 April 10 2009, 18:55:22 UTC
That anonymous comment is me.

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