Let's talk a moment about something near and dear to my heart: the act of game writing.
Or, to be crude (and those who have listened to
my recent appearance on The Podge Cast know, I can be pretty damned crude), the act of fucking it up by procrastinating and other bullshit.
Now, if you're going to write a role-playing game -- and I mean really
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Then the only thing I could do was review the mistake and the resolution. It still helped, but it's tough to learn from one's mistakes.
Other than that I wanted to agree with your statement. The fear of failure never leaves and you DO have to learn how to accept it or move past it. I'm still trying to deal with the fear of failure myself. But, I'm glad someone has managed to tackle the evil beast with success. :)
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A burden shared, man. Thanks for the post.
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