Horror at the gaming table, part 2: How do you make it work?

Nov 07, 2007 22:46


A month ago I wrote about how and why the feel of horror fiction is tough to capture in a horror RPG. It felt a bit like I was trying to explain that good horror roleplaying is impossible, but that's not really true. I'm the sort of guy who likes to outline the problem before I go looking for a solution, and that's really what I was doing.
Solutions galore... )

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gwyd November 8 2007, 12:09:08 UTC
I seen Mage do some pretty excellent horror, possibly because even though the Mages can be powerful, they are usually underpowered vs what they are facing. The evil they are fighting is big enough to do an investigative approach similar to Chuthulu ( ... )

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