Cosmic Encounter

Jan 12, 2009 12:05

I recently discovered that there is Yet Another damn version of Cosmic Encounter out. My initial reaction, based on gut feeling and then on the small blurb on Fantasy Flight's website, was that it was going to be as awful as the Hasbro/Avalon Hill version. In fact, I was surprised they'd gotten the rights to it- wasn't Hasbro going to do an ( Read more... )

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Comments 8

marphod January 12 2009, 21:25:39 UTC
I am not jay!

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madmanatw January 12 2009, 22:11:45 UTC
PILLOW!

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marphod January 12 2009, 22:38:25 UTC
We and our Boffer are NOT amused.

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some_kitten January 14 2009, 05:07:24 UTC
I was totally thinking this before following linky.

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summer_jackel January 13 2009, 01:00:08 UTC
dude, game, complex. I hope you have piles of fun playing it. With people who are not me. ;)

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starchy January 13 2009, 04:39:57 UTC
I think the review might be more complex than the game. Imagine, if you will, a set of detailed blueprints for a cardboard box...

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roamin_umpire January 13 2009, 10:59:50 UTC
And you would be mistaken. Just to give an example, the Mayfair version of the game had the Queue, whose power was (besides setting turn order) to resolve timing conflicts. These came up often enough that we found it one of the stronger powers in the game.

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starchy January 13 2009, 18:02:49 UTC
On the other hand, just imagine all the things you can do with a cardboard box!

I've played Cosmic (albeit only a couple times), and I see your point, but at the same time I found the structure and basic rules of the game easy and quick to get. We could just as well argue whether Go is simple or complex, methinks, and we'd both be right.

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