Solomon Grundy want pants, too!
Anyway. Last night was the first actual session of my Mage chronicle continuing where Gloria Mundi left off. Since you can just go download the first part of the chronicle at
White Wolf's site (and by the way, you know the NWoD corebook is free this month from Drive-Thru RPG, right?), I won't summarize the characters. I'll just say that we're missing Niamh because the player dropped, though I am hoping to add in another player soon.
The characters got invites to the opening of an exhibition on Colonial antiques. They weren't sure why they got them, but they went, figuring maybe Chain Parris had something to do with it. As it happened, they were close - Gilber Lancaster, whom folks who have played or read the demo will recall as the owner of the Sir Stephen had pulled strings and invited them...at the behest of the curator of the exhibit, a man named Lynden Chambers.
Chambers is an odd sort. Thin, spindly, and so delicate that watching him eat hors'douerves (goddamn Frenchies, however you spell that) was like seeing someone pluck blackberries with chopsticks. He chatted with Tyrrhenus for a while before Ogma joined them. Ogma had been listening to two security guards talk about one of their cow-orkers who'd been 9 hours late for work, but raved about being stuck in a "secret room" for that time. Chambers said he knew about that, and thanked Ogma for his offer of services as a psychologist. He told them that most of the pieces in the exhibit had history, and talked about the beauty of a Puritan society trying to express itself - even furniture could convey passion (the mages were suitably creeped out by this guy. I like him a lot).
Meantime, Morrigan had seen a ghost. It appeared and said, "Simon was right about you." (Simon was her mentor, but that's all I'm sayin' right now). The ghost was a 6-year-old boy, BTW. Morrigan, rather freaked, went to the bathroom and summoned the ghost using Death, but it wasn't terribly helpful. It just told her that it wasn't happy with her. (Jack had seen the ghost hanging around, too, but hadn't talked to him.)
Eventually the characters found this crazy-looking mirror. It had a brass frame, worked to look like people climbing up over each other. At the bottom, only hands gripping the edge of the mirror were visible. As they stood there, the mirror fogged slightly and the word "PLEH" appeared in the glass. Examining the mirror, the characters realized it was trapping time, light and generally everything else. First they thought the ghost was in the mirror, but then they figured out that Niamh (now an NPC, of course) was missing, and Ogma tried scrying for her. He found her...inside the mirror. While Tyrrhenus and Ogma tried to figure a way to get her out, Morrigan talked with Chambers and discovered that he had suppressed his own aura; he looked dead. Morrigan, as a Moros, knew that he had done it via the Death Arcanum (while Tyrrhenus had noticed earlier that this guy didn't have an aura, he'd assumed that made Chambers some kind of zombie or something). Morrigan asked him why he'd done that; Chambers told her it was a protective measure but didn't really answer her questions.
Meantime, Ogma had reached through the mirror and touched Niamh's hand to use Telepathy on her and learned that she just walked right into it but now couldn't leave. Eventually Ogma walked in, as well, intending to use Space 2 (Follow Through) to take them out. At that point, Morrigan shorted the room's electrical circuits, plunging it into darkness, and Ogma cast the spell and pulled himself and Niamh from the mirror. The exhibit, now citing problems with the electricity, closed early, and the characters headed home. Questions abound, obviously. :)