Well, I've been running a 4E D&D game for a few months now. Normally when I run a game I end up making up a bunch of rules and restrictions that I impose on my players so that they can make characters that properly fit into a custom game-world of my own design. This time I decided that I wouldn't do that. In fact, almost everything that is canon
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contraction of the empire, you're on your own as a party.
No group with an almost stranglehold on magic? or is it mostly leftover empire type stuff?
What do you think of 4e?
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